swift-evolution

This maintains proposals for changes and user-visible enhancements to the Swift Programming Language. (by swiftlang)

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swift-evolution reviews and mentions

Posts with mentions or reviews of swift-evolution. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-09-17.
  • A Vision for Embedded Swift
    1 project | news.ycombinator.com | 26 Dec 2024
  • Swift: Precise Control Flags over Compiler Warnings
    1 project | news.ycombinator.com | 5 Dec 2024
  • Prioritize Work at the Task Level
    1 project | news.ycombinator.com | 29 Nov 2024
    More reading about how the Swift Task API utilizes and propagates QoS is in the proposal doc.

    https://github.com/swiftlang/swift-evolution/blob/main/propo...

  • Swift 6
    10 projects | news.ycombinator.com | 17 Sep 2024
    I think your link got cut off. Here’s the direct link to the section on when to use typed throws. I hadn’t read this before, and it changes how I’ll approach them. Thanks for pointing it out!

    https://github.com/swiftlang/swift-evolution/blob/main/propo...

  • Integer Generic Parameters
    1 project | news.ycombinator.com | 27 Aug 2024
  • Objective-C Implementations in Swift
    1 project | news.ycombinator.com | 10 May 2024
    1 project | news.ycombinator.com | 8 May 2024
  • Swift's native Clocks are inefficient
    5 projects | news.ycombinator.com | 6 May 2024
    According to their changelog[0], Clock was added to the standard library with Swift 5.7, which shipped in 2022, at the same time as iOS 16. It looks like static linking by default was approved[1] but development stalled[2].

    I expect that it's as simple as that: It's supported on iOS 16+ because it's dynamically linked by default, against a system-wide version of the standard library. You can probably try to statically link newer versions on old OS versions, or maybe ship a newer version of the standard library and dynamically link against that, but I have no idea how well those paths are supported.

    0. https://github.com/apple/swift/blob/main/CHANGELOG.md

    1. https://github.com/apple/swift-evolution/blob/main/proposals...

    2. https://github.com/apple/swift-package-manager/pull/3905

  • Byte-Sized Swift: Building Tiny Games for the Playdate
    3 projects | news.ycombinator.com | 12 Mar 2024
    [A Vision for Embedded Swift](https://github.com/apple/swift-evolution/blob/main/visions/e...) has the details on this new build mode and is quite interesting.

    > Effectively, there will be two bottom layers of Swift, and the lower one, “non-allocating” Embedded Swift, will necessarily be a more restricted compilation mode (e.g. classes will be disallowed as they fundamentally require heap allocations) and likely to be used only in very specialized use cases. “Allocating” Embedded Swift should allow classes and other language facilities that rely on the heap (e.g. indirect enums).

    Also, this seems to maybe hint at the Swift runtime eventually being reimplemented in non-allocating Embedded Swift rather than the C++ (?) that it uses now:

    > The Swift runtime APIs will be provided as an implementation that’s optimized for small codesize and will be available as a static library in the toolchain for common CPU architectures. Interestingly, it’s possible to write that implementation in “non-allocating” Baremetal Swift.

  • Borrow Checking Without Lifetimes
    4 projects | news.ycombinator.com | 4 Mar 2024
    I may be out of my depth here as I've only casually used Rust, but this seems similar to Swift's proposed lifetime dependencies[1]. They're not in the type system formally so maybe they're closer to poloneius work

    [1]: https://github.com/apple/swift-evolution/blob/3055becc53a3c3...

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    www.saashub.com | 18 Jan 2025
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