swc-node
deno
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swc-node | deno | |
---|---|---|
6 | 448 | |
1,612 | 92,907 | |
2.2% | 0.5% | |
7.3 | 9.9 | |
19 days ago | 5 days ago | |
TypeScript | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swc-node
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Thoughts about Deno?
swc-node is much faster. No typechecking but you can have that running as a separate process with typescript in watch mode. Basically never have to wait for compiles or typechecking checking then.
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Node + SWC make a lightning fast typescript runtime
fwiw swc has an official loader: https://github.com/swc-project/swc-node
- Node.js 18.x runtime now available in AWS Lambda
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Next.js 12 - Rust Compiler, React 18 and Native ES Modules Support, React Server Components
I actually just switched my team's app over to use https://github.com/Brooooooklyn/swc-node for our Jest tests, but if we're going to upgrade to Next 12 it'd be nice to reuse whatever's included there.
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Next.js 12
I actually upgraded my team's Jest config to use https://github.com/Brooooooklyn/swc-node a few weeks ago. However, our Jenkins CI agents run RHEL7, and neither of the Linux binary targets would run. The `x64-gnu` binary needed a `GLIBC_2_23` symbol when only 2.18 was available, and the `x64-musl` binary had no `musl-libc` on the machine. I don't own the Jenkins agents, so I couldn't install other deps myself.
I ended up building `musl-libc` from source on another RHEL7 agent, committed the `.so` to our repo, and added that to the `LD_LIBRARY_PATH` in our Jenkinsfile, and actually got that working.
I did see some mentions that Rust could build to target an older GLibc ( https://kobzol.github.io/rust/ci/2021/05/07/building-rust-bi... ), so I'm curious if Next is going to use copies of SWC built that way for better compat or if it will require more workarounds on my part.
I'm very curious if the Next SWC binaries
- Build Speed Improvements
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
ts-node - TypeScript execution and REPL for node.js
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
vike - 🔨 Like Next.js / Nuxt but as do-one-thing-do-it-well Vite plugin.
typescript-language-server - TypeScript & JavaScript Language Server
sucrase - Super-fast alternative to Babel for when you can target modern JS runtimes
pnpm - Fast, disk space efficient package manager
esbuild - An extremely fast bundler for the web
nextjs-tailwind-ionic-capacitor-starter - A starting point for building an iOS, Android, and Progressive Web App with Tailwind CSS, React w/ Next.js, Ionic Framework, and Capacitor
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
entr - Run arbitrary commands when files change
Koa - Expressive middleware for node.js using ES2017 async functions