Stripe
deno
Stripe | deno | |
---|---|---|
7 | 448 | |
2,029 | 92,975 | |
0.6% | 0.3% | |
9.8 | 9.9 | |
4 days ago | 4 days ago | |
Swift | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stripe
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October Stripe Developer Digest
Stripe iOS SDK: iOS SDK versions 22.8.1-22.8.3 contain updates to PaymentSheet, CardScan, and Identity, as well as bug fixes for Financial Connections and the Card Scan UI.
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September Stripe Developer Digest
Stripe iOS SDK: iOS SDK versions 22.6.0 - 22.8.0 were released this month. These updates contain fixes and updates for PaymentSheet and Apple Pay.
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August Stripe Developer Digest
Stripe iOS SDK v22.6.0: The stripe-ios v22.6.0 release includes support for Link payment method on payment sheets, adds the ability to capture selfie images in the native component flow for Identity, and fixes several bugs related to Identity.
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July Stripe Developer Digest
Stripe iOS SDK v22.5.1: In iOS SDK version 22.5.1, you can now use PaymentSheet.ApplePayConfiguration.paymentSummaryItems to directly configure the payment summary items displayed in the Apple Pay sheet. This is useful for recurring payments.
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January Developer Digest: The new Payment Links API, automatic payment methods, and Checkout updates
Stripe iOS SDK version 21.11.0 and 21.10.0: iOS SDK version 21.11.0 introduces several payment methods in the PaymentSheet including Afterpay/Clearpay, EPS, Giropay, Klarna, P24, and more. Version 21.10.0 introduces the StripeCardScan beta.
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November Developer Digest: The *new* Payment element, Node SDK + Cloudflare Workers, and Stripe Identity samples
Stripe iOS SDK version 21.9.0: iOS SDK version 21.9.0 introduces several new features to PaymentSheet, including support for more payment methods like SEPA Direct Debit, Bancontact, iDEAL, and Sofort as well as support for setting up future usage for cards, Apple Pay, and Google Pay.
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Postman API collection, Mobile SDK updates, and new no-code features
Stripe iOS SDK version 21.8.0: This new iOS SDK release adds support for Stripe Identity on iOS. Read more in the docs.
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
purchases-ios - In-app purchases and subscriptions made easy. Support for iOS, watchOS, tvOS, macOS, and visionOS.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
SwiftyStoreKit - Lightweight In App Purchases Swift framework for iOS 8.0+, tvOS 9.0+ and macOS 10.10+ ⛺
typescript-language-server - TypeScript & JavaScript Language Server
ios-sdk - Open source SDK to quickly integrate subscriptions, stop worring about code maintenance, and getting advanced real-time data. Full support for iOS, iPadOS, WatchOS, MacOS
pnpm - Fast, disk space efficient package manager
iCard - Bank Card Generator with Swift using SnapKit DSL 💳
esbuild - An extremely fast bundler for the web
card.io-iOS-SDK
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Moltin - Swift SDK for the Moltin eCommerce API
Koa - Expressive middleware for node.js using ES2017 async functions