stadia-vigem
XOutput
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stadia-vigem | XOutput | |
---|---|---|
48 | 77 | |
193 | 1,055 | |
- | - | |
0.0 | 7.1 | |
about 1 year ago | about 2 months ago | |
C | C# | |
MIT License | MIT License |
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stadia-vigem
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Play FIFA 23 on PC with Bluetooth Enabled Stadia
i personally use this, works pretty well: https://github.com/walkco/stadia-vigem
- Ubisoft Stadia Controller
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Manettes stadia
Super! Problème résolu... 😁👍 Ce github permet de simuler un controller Xbox 360 avec le controller stadia. https://github.com/walkco/stadia-vigem
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Controller L2 and R2 not working
Try to see if they are broken with gamepad-tester then maybe try stadia vigem
- Stadia controller on pc
- [Stadia] Pilotes de contrôleur Stadia améliorés pour PC
- Bluetooth enabled Stadia controller with Red Dead Redemption 2 on Steam
- [Stadia] Lösung für die falsche Tastenzuordnung des Stadia-Controllers auf dem PC. Funktioniert mit Ubisoft Connect.
- STadia works only on FallGuys
- [Stadia] Controladores de controlador de estadia mejorados para PC
XOutput
- Help remapping controller
- Update on Samsho rollback netcode
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How to make a generic controller into playstation controller
Xoutput - is maybe the simplest but x360 only.
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Input Lag With the ALP?
I've been playing with using XOutput + HidHide to cause Windows to see the the ALP controls as an Xbox controller instead of the generic device it normally appears as, and it seemed to significantly improve the input latency in FX. But there are other downsides and quirks that it causes, including problems actually launching the ball in some of the FX tables, so it might also end up being a non-starter.
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Playnite as a "system"
I’m using this as a hub for mainly a GameCube emulator and those controllers do not have Xinput so it wont work in Playnite. I used this to map the controller to XInput and then added an extra line in the Launch Playnite.bat file to also open XOutput on startup
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I need recommendations on a keyboard mapper!
Does your ipac have a dinput mode? If so, xoutput may work https://github.com/csutorasa/XOutput/issues/210
- Connect+ Anti Cheat PC Problem
- This is the event that made me hate this company of shit
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Using both HOTAS and motion controllers in NMS VR with XOutput
I know a fair number of people would like to be able to use their HOTAS with NMS (plenty pancake players, not just VR players who dislike the virtual HOTAS we get). A problem for PC VR players, though, is that any solution might leave you stuck with the HOTAS for all play and that wouldn't be so great. But I've seen a couple of people in other subs say that they use XOutput for this and that it lets them switch seamlessly between HOTAS and motion controllers, detecting when they put one device down and pick up the other.
- Division 2 is on sale at steam spring sale for 70% off. If you havent bought it yet, now's the time to do so. I recommend the New York Edition.
What are some alternatives?
stadiacontroller - Command line application that emulates an Xbox 360 controller from a wired Stadia controller on Windows.
ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.
x360ce - Primary repository for the x360ce library, front-end and tools.
BetterJoyForCemu - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput [Moved to: https://github.com/Davidobot/BetterJoy]
GlosSI - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
HidHide - Gaming Input Peripherals Device Firewall for Windows.
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
Killed by Google - Part guillotine, part graveyard for Google's doomed apps, services, and hardware.
UCR - Universal Control Remapper [Alpha]