srceng-android
OpenLara
srceng-android | OpenLara | |
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5 | 59 | |
160 | 4,579 | |
- | - | |
0.0 | 5.0 | |
about 1 year ago | 2 months ago | |
Java | C | |
- | BSD 2-clause "Simplified" License |
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srceng-android
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any other good ports like DeltaTouch/QuadTouch, XASH3D ?
Jagged Alliance 2 Tomb Raider Jack Rabbit 2 Rollercoaster tycoon 2 Portal Transport tycoon deluxe
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Source Game Launcher for linux, preferably arm compatible(optional)
There seems to be something for android, let me see if I can compile it: https://github.com/nillerusr/srceng-android
- Did you knew you can jump here with the help of a barrel and see the other monitor? You can even see the vort more clearly unlike in the other monitor
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Looking for a windows emulator
Source Engine
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Half life 2 - Episode 1. It's amazing how far technology has come!
The same dev also seems to be working on a full port based on the leaked source but who knows how long it'll be before there's it's anywhere near playable: https://github.com/nillerusr/srceng-android
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
source-engine - Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
lutris - Lutris desktop client
com.n0n3m4.diii4a - idTech4A++, idTech engine game For Android, DOOM III/Quake 4/Prey(2006)/TDM/RTCW/Quake 3/Quake 2/Quake 1
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
jazz2 - 🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
OpenGothic - Reimplementation of Gothic 2 Notr
ja2-stracciatella - The continuation of the venerable JA2-Stracciatella project.
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
vkQuake - Vulkan Quake port based on QuakeSpasm
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
UnderworldExporter - Updated Release 27th Oct 2018 Unity based port of Ultima Underworld I and II. Download under releases