sqlite.lua
Penlight
sqlite.lua | Penlight | |
---|---|---|
6 | 7 | |
447 | 1,823 | |
- | 0.9% | |
3.5 | 6.6 | |
12 days ago | 17 days ago | |
Lua | Lua | |
MIT License | MIT License |
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sqlite.lua
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Introduce revised telescope-frecency.nvim
I have been working on restructuring telescope-frecency.nvim. One of the biggest changes is removing dependency for sqlite.lua.
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annotate.nvim: Set and restore notes tied to lines of code
I'd like to share my first real attempt at a Neovim plugin and hopefully get feedback and help on how whether this is something others would be interested in and how to improve it. annotate.nvim is a plugin that allows you set/edit brief notes that are tied to lines in your code. It uses Neovim's extended marks for tracking the location of your notes and kkharji's sqlite.lua plugin to allow you to restore the annotations when you restart Neovim. I'd been experimenting with using scratch buffers to hold notes while working to avoid my habit of cluttering code with comments, but this felt limited. When I saw this plugin I wanted to see if I could combine the ideas to get something more on-demand.
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Neovim Sqlite question about dependencies
I'm currently working on a plugin that, it appears, is going to require the sqlite.lua package. According to its own README, it would require a couple of sqlite system packages (at least for linux) in order for it to run. However I've also come across some packages that have sqlite.lua as a dependency, but they don't inform the user in the readme about setting up sqlite on the system.
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Seeking recommendations for Neovim plugin development: How to persist values and where to store them
If you need to persist a lot of files, you could use sqlite3 as database through something like sqlite.lua
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legendary.nvim now supports "frecency" sorting, a combined measure of how frequently and how recently you've used an item
legendary.nvim v2.5.0 now supports frecency sorting! It will be enabled by default if kkharji/sqlite.lua is also installed.
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Ask HN: Is SQLite a good fit for text editors?
I think it is. Some neovim plugins such as Telescope which is widely used and praised use SQLite[1]
[1] https://github.com/kkharji/sqlite.lua#-powered-by-sqlitelua
Penlight
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Pluto, a Modern Lua Dialect
To have enough batteries you kind of just need penlight[1] and maybe luastd. Of course there's posix, lfs, socket, luasec and you're semi set.
[1]: https://lunarmodules.github.io/Penlight/
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I love that Lua can access file so simply using io.open, can Lua be used to delete, copy and paste folders?
https://github.com/lunarmodules/Penlight provides a bunch of functionality for stuff like that.
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[discussion] Why don't more (any?) plugin authors use penlight?
However, there's already a widely known, well-tested library in the lua community called penlight that covers a lot of lua's "missing" functionality. It's got sane string manipulation, ergonomic tables, a basic class mechanism, functional programming, enums, exceptions, path manipulation, etc...
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What would be the significant benefits if one would develop equivalent libraries that are available for Python for Lua/Nelua?
Lua is a small language and its "standard library" is very minimal. Lua's intended for embedding so usually the host program provides a broader standard library by exposing functions to lua. However, there are several standard library packages for lua: batteries and lume are focused on gamedev; Penlight aims at bringing the breadth of python's stdlib to lua; plenary.nvim for nvim plugins; and probably more for other domains. I'd definitely recommend checking these out to help get closer to functionality level of most other languages (I use both lume and batteries, but dropped penlight awhile back because I found some implementations confusing/overcomplicated/inconsistent).
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Thoughts on LUA?
Lua is a small language and its "standard library" is very minimal. This was one of my initial roadblocks. Lua's intended for embedding so usually the host program provides a broader standard library by exposing functions to lua. However, there are several standard library packages for lua: batteries, Penlight, or the aforementioned lume. I'd definitely recommend checking these out to help get closer to functionality level of most other languages (I use both lume and batteries, but dropped penlight awhile back).
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Trying Fennel for GTK apps and it's surprisingly good
As for batteries, there's things like penlight which comes with a huge set of pure Lua libraries inspired by Python. And, well, there's Fennel libraries with macros and more lispy style APIs.
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Lua's Lack of “Batteries”
I'm very surprised there was no mention of Penlight in that article. Penlight, a supplemental standard library for Lua that is heavily inspired by Python's own standard library, has been around for years now:
https://github.com/lunarmodules/Penlight
What are some alternatives?
nvim-neoclip.lua - Clipboard manager neovim plugin with telescope integration
luafun - Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
lispdocs.nvim - https://clojuredocs.org examples and notes, instantly under your finger tips
Vermintide-2-Source-Code - Decompiled scripts from Warhammer: Vermintide 2.
telescope-frecency.nvim - A telescope.nvim extension that offers intelligent prioritization when selecting files from your editing history.
luaforwindows - Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
code_runner.nvim - Neovim plugin.The best code runner you could have, it is like the one in vscode but with super powers, it manages projects like in intellij but without being slow
lua-vips - Lua binding for the libvips image processing library
telescope-cheat.nvim - WIP integration
luakit - Fast, small, webkit based browser framework extensible by Lua.
telescope-smart-history.nvim - A history implementation that memorizes prompt input for a specific context
batteries - Reusable dependencies for games made with lua (especially with love)