spice VS yampa-glut

Compare spice vs yampa-glut and see what are their differences.

spice

An FRP-based game engine written in Haskell. (by crockeo)
FRP

yampa-glut

Yampa adapter for GLUT (by ony)
FRP
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spice yampa-glut
- -
15 5
- -
0.0 0.0
over 9 years ago almost 9 years ago
Haskell Haskell
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spice

Posts with mentions or reviews of spice. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning spice yet.
Tracking mentions began in Dec 2020.

yampa-glut

Posts with mentions or reviews of yampa-glut. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning yampa-glut yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing spice and yampa-glut you can also consider the following projects:

euphoria - Dynamic network FRP with events and continuous values

reflex-fsnotify - Watch files and directories for changes using a functional-reactive interface!

sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages

reactive-banana-sdl2 - reactive banana to sdl2 bindings

glazier-react - Haskel bindings to React

reactive-banana - Library for functional reactive programming in Haskell.

helm

AFSM - Arrowized functional state machines

glazier-pipes

reflex-dom-contrib

rhine - Haskell Functional Reactive Programming framework with type-level clocks

reflex-jsx - Use jsx-like syntax in Reflex