spark-liquefy VS awesome-vrchat

Compare spark-liquefy vs awesome-vrchat and see what are their differences.

spark-liquefy

Photoshop's liquefy filter in Meta Spark (by positlabs)

awesome-vrchat

One-stop shop for people interested in developing content for VRchat (by madjin)
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spark-liquefy awesome-vrchat
1 2
5 701
- -
10.0 4.3
over 1 year ago about 1 month ago
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spark-liquefy

Posts with mentions or reviews of spark-liquefy. We have used some of these posts to build our list of alternatives and similar projects.

awesome-vrchat

Posts with mentions or reviews of awesome-vrchat. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing spark-liquefy and awesome-vrchat you can also consider the following projects:

Blender-miHoYo-Shaders - Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

Erics-MagicaVoxel-Shaders - Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Advanced Flood System etc.

rvc - A 32-bit RISC-V emulator in a shader (and C)

AppleSilicon-Minecraft-Shaders - List of the working shaders on Apple Silicon Macs.

Reconstruction-of-the-Synagogue-Hoechst - This project is part of the Stolperwege App, which is developed by the Text Technology Lab at Goethe University Frankfurt. The task was to develop a 3D reconstruction of the Synagogue Höchst, which was destroyed during the Novemberpogrome 1938.