sodium VS ordrea

Compare sodium vs ordrea and see what are their differences.

sodium

Sodium - Functional Reactive Programming (FRP) Library for multiple languages (by SodiumFRP)

ordrea

Push-pull implementation of discrete FRP with totally-ordered switchers (by takano-akio)
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sodium ordrea
0 0
825 11
0.2% -
0.0 0.0
16 days ago over 6 years ago
C# Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sodium

Posts with mentions or reviews of sodium. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning sodium yet.
Tracking mentions began in Dec 2020.

ordrea

Posts with mentions or reviews of ordrea. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ordrea yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing sodium and ordrea you can also consider the following projects:

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

RxHaskell

reactive-thread

glazier - Command interpreter using Continuation monad and variants

Iris - (WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs

helm

patch - Data structures for describing changes to other data structures.

DefendTheKing - A simple multiplayer RTS game

euphoria - Dynamic network FRP with events and continuous values

AFSM - Arrowized functional state machines

spice - An FRP-based game engine written in Haskell.