snowfs
libuv
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snowfs | libuv | |
---|---|---|
22 | 75 | |
1,267 | 23,241 | |
0.9% | 1.4% | |
0.0 | 9.0 | |
6 months ago | 4 days ago | |
TypeScript | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
snowfs
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Last image of my level design map using UE5 before file corruption :(
Have you heard of https://www.snowtrack.io? It’s like a GitHub fork based backup system for any folder. I haven’t tested it much but the dev is active on Reddit and was looking for people to test it not too long ago
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Blender version control
I'm looking for a program like git and GitHub for large files, (like Blender/Krita/etc... files). I already found some stuff like Snow Track, Alien Brain, but I want something free and with cloud storage to share my work.
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Open Source PDM?
I was actually testing Snowtrack recently, worked pretty good so far, especially since it is built around working with 3D files.
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What's your approach to version control? Do you use it? Would you want a simpler way to do it?
Generally speaking, Git and PlasticSCM are both great candidates, although they both require some technical background. We are working on an open-source version control system called SnowFS for graphic projects.
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Anyone found a cloud-based, asynchronous Digital Asset Management solution they're happy with?
I've used ShareIO in the past along w/ Google Drive or Dropbox. It works well, but has some limitations. There are also these version control apps. Currently in beta. https://www.snowtrack.io https://www.anchorpoint.app
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I am developing a version control software for graphic projects and got told it might be useful for music production as well
It's very interesting to see how many industries are behind version control and that it never got picked up in big style. Exciting times ahead! :-) Btw, you can see the end-result at www.snowtrack.io
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Looking for contributors who want to help making a npm package out of SnowFS - a version control software for graphic projects
We are looking for contributors who can help with their expertise to make an official npm package out of SnowFS. If you're interested to join, feel free to check out this new issue
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Looking for contributors who want to help making an npm package out of SnowFS - a version control software for graphic projects
I'm a maintainer of a project called SnowFS. SnowFS is a high-performance command-line application and node library for Windows, macOS and Linux with a focus on binary file versioning, written in TypeScript.
- SnowFS – a fast, scalable version control file storage for graphic files
- Snowtrack – a new version control software for graphic designers and 3D artists
libuv
- Epoll: The API that powers the modern internet (2022)
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APIs in Go with Huma 2.0
I wound up on a different team with pre-existing Python code so temporarily shelved my use of Go for a bit, and we used Sanic (an async Python framework built on top of the excellent uvloop & libuv that also powers Node.js) to build some APIs for live channel management & operations. We hand-wrote our OpenAPI and used it to generate documentation and a CLI, which was an improvement over what was there (or not) before. Other teams used the OpenAPI document to generate SDKs to interact with our service.
- Python Is Easy. Go Is Simple. Simple = Easy
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Notes: Advanced Node.js Concepts by Stephen Grider
In the source code of the Node.js opensource project, lib folder contains JavaScript code, mostly wrappers over C++ and function definitions. On the contrary, src folder contains C++ implementations of the functions, which pulls dependencies from the V8 project, the libuv project, the zlib project, the llhttp project, and many more - which are all placed at the deps folder.
- A Magia do Event Loop
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A complete guide to the Node.js event loop
Libuv, the C library that gives Node.js its asynchronous, non-blocking I/O capability is responsible for managing the thread pool. Node.js gives you the capability of using additional threads for computationally expensive and long-lasting operations to avoid blocking the event loop.
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What is Node.js?: A Complete Guide
Node.js is written in C, C++, and JavaScript. The core components of Node.js - the V8 engine and the libuv library - are written in C++ and C, respectively, since these languages provide low-level access to system resources, making them well-suited for building high-performance and efficient applications. JavaScript is mainly used to write the application logic.
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Node v20.3.0 (Current) upgrade to libuv 1.45.0, including SIGNIFICANT performance improvements to file system operations on Linux
x8 apparently https://github.com/libuv/libuv/pull/3952
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Node.js – v20.3.0
Notably upgrades to libuv 1.45 which has io_uring support. Faster file system access! Awhh yeah, it's on.
Remarkable what a mild & unintrusive PR adding io_uring was. https://github.com/libuv/libuv/pull/3952
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Using Parallel Processing in Node.js and its Limitations
Well, the single-threaded nature ultimately leads to its biggest downfall. Node.js utilizes a synchronous event loop engineered using Libuv that takes in code from the call stack and executes it.
What are some alternatives?
snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️
libevent - Event notification library
dvc - 🦉 ML Experiments and Data Management with Git
Boost.Asio - Asio C++ Library
aquameta - Web development platform built entirely in PostgreSQL
libev - Full-featured high-performance event loop loosely modelled after libevent
ReaScripts - Community-maintained collection of scripts for REAPER
tokio-uring - An io_uring backed runtime for Rust
dotmesh - dotmesh (dm) is like git for your data volumes (databases, files etc) in Docker and Kubernetes
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
repo.macintoshgarden.org-fileset
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++