snowfs
snowfs-for-unity
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snowfs | snowfs-for-unity | |
---|---|---|
22 | 1 | |
1,267 | 10 | |
0.8% | - | |
0.0 | 7.9 | |
6 months ago | over 2 years ago | |
TypeScript | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
snowfs
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Last image of my level design map using UE5 before file corruption :(
Have you heard of https://www.snowtrack.io? It’s like a GitHub fork based backup system for any folder. I haven’t tested it much but the dev is active on Reddit and was looking for people to test it not too long ago
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Blender version control
I'm looking for a program like git and GitHub for large files, (like Blender/Krita/etc... files). I already found some stuff like Snow Track, Alien Brain, but I want something free and with cloud storage to share my work.
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Open Source PDM?
I was actually testing Snowtrack recently, worked pretty good so far, especially since it is built around working with 3D files.
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What's your approach to version control? Do you use it? Would you want a simpler way to do it?
Generally speaking, Git and PlasticSCM are both great candidates, although they both require some technical background. We are working on an open-source version control system called SnowFS for graphic projects.
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Anyone found a cloud-based, asynchronous Digital Asset Management solution they're happy with?
I've used ShareIO in the past along w/ Google Drive or Dropbox. It works well, but has some limitations. There are also these version control apps. Currently in beta. https://www.snowtrack.io https://www.anchorpoint.app
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I am developing a version control software for graphic projects and got told it might be useful for music production as well
It's very interesting to see how many industries are behind version control and that it never got picked up in big style. Exciting times ahead! :-) Btw, you can see the end-result at www.snowtrack.io
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Looking for contributors who want to help making a npm package out of SnowFS - a version control software for graphic projects
We are looking for contributors who can help with their expertise to make an official npm package out of SnowFS. If you're interested to join, feel free to check out this new issue
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Looking for contributors who want to help making an npm package out of SnowFS - a version control software for graphic projects
I'm a maintainer of a project called SnowFS. SnowFS is a high-performance command-line application and node library for Windows, macOS and Linux with a focus on binary file versioning, written in TypeScript.
- SnowFS – a fast, scalable version control file storage for graphic files
- Snowtrack – a new version control software for graphic designers and 3D artists
snowfs-for-unity
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An attempt on making version control easier for artists and designers
The thing is free and open source on GitHub and will be released on the Asset Store in the coming weeks.
What are some alternatives?
dvc - 🦉 ML Experiments and Data Management with Git
KlakNDI - NewTek NDI™ plugin for Unity
aquameta - Web development platform built entirely in PostgreSQL
Klak - Creative coding library for Unity
ReaScripts - Community-maintained collection of scripts for REAPER
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
dotmesh - dotmesh (dm) is like git for your data volumes (databases, files etc) in Docker and Kubernetes
pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.
libuv - Cross-platform asynchronous I/O
MyBox - MyBox is a set of attributes, tools and extensions for Unity
repo.macintoshgarden.org-fileset
notion-guardian - 🛡✍️ Keeps your Notion workspace safe and version controlled at all times.