skyui VS skse64

Compare skyui vs skse64 and see what are their differences.

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skyui skse64
14 708
265 246
- -
0.0 6.3
12 months ago 8 days ago
ActionScript C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

skyui

Posts with mentions or reviews of skyui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-27.

skse64

Posts with mentions or reviews of skse64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

What are some alternatives?

When comparing skyui and skse64 you can also consider the following projects:

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

MCM-Helper - Framework for simplifying the creation of SkyUI Mod Configuration Menus

smash - An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.

SSEShaderTools - skse plugin to replace skyrim VR shaders at runtime

zedit - An integrated development environment for Bethesda Plugin Files.

CommonLibSSE - A reverse engineered library for hacking Skyrim Special Edition

skyui.plugins - SkyUI SKSE plugins, patches and additions.

proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components

Vortex - Vortex Development

skyui-vr - SkyUI interface mod for SkyrimVR

TES5Edit - xEdit by Elminster; Updated and maintained by Sharlikran, Zilav, and Hlp

FUS