skyui
skse64
skyui | skse64 | |
---|---|---|
14 | 708 | |
265 | 246 | |
- | - | |
0.0 | 6.3 | |
12 months ago | 8 days ago | |
ActionScript | C++ | |
- | GNU General Public License v3.0 or later |
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skyui
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Cannot compile Papyrus scripts, please help
Grab the SkyUI sources here, for other mods they are usually includes with the download or on the Nexus.
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What skills do I need to make my own dragon mod?
This is a better link than the one I originally gave. I'm going to edit my original reply to use that link. I verified that the download works for SkyUI SDK 5.1 which is probably the version you need.
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How do I create a MCM to toggle perks and spells?
SkyUI SDK on Github, includes some example scripts.
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How to install a mod absolutely without any mod manager, even built-in one (plus some nice tricks)
4) Open the SkyUI translation file (with the same language) from https://github.com/schlangster/skyui/tree/master/dist/Data/Interface/Translations (click on the file name, click on the Raw button)
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Any mod to detect hotkeys conflict between mods?
This won't help you, but I'd like to mention anyway that the MCM has key conflict detection support built into it, but it has be setup by the mod author when they're creating their MCM. If everyone did this correctly, you wouldn't have this problem. Key Conflict Management is discussed in the MCM Advanced Features.
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Recompiling a PSC file error
You need the skyui sdk it contains ski configbase
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MCM Creation - How do I enable/disable stuff in game via MCM
Assuming you have covered the ground for basic Papyrus scripting, there is the MCM API documentation which covers regular implementation of an MCM, including standard examples.
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SkyUI
Are you a mod author interested in using MCM? The Documentation explains how it works.
- Has anyone know how can I fix the compile error in creation kit?
- An MCM guide that isn't 7 years old?
skse64
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Skyrim AE pirated help
I'd grab the one from gog-games.to, I can't link directly as that's against the rules. It's compatible with MO2 (Mod Organizer 2) as well as having a version of skse64 (Skyrim Script Extender x64 available for it.
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"Starfield Together" will no longer be developed by the same modders that made Skyrim Together
and the original implementations in https://github.com/ianpatt/skse64/blob/master/skse64/
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skse updated but still not working?
Check your Skyrim game version, and make sure you have the correct SKSE version: https://skse.silverlock.org/
- What’s the difference between AE and SE?
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"You are using newer version of skyrim than this version of SKSE supports..." what can I do to fix that?
Download the new version of SKSE from one of these links: Skyrim Script Extender (SKSE) (silverlock.org) or Skyrim Script Extender (SKSE64) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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can someone help since the new update that happened on December 5 my game wont start
Go here for older version of SKSE for 1.6.640: https://skse.silverlock.org/
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Skyrim AE doesnt launch after downgrade
Go here: https://skse.silverlock.org/ and download the version for Skyrim 1.6.640, at work so I cannot view the version you need, its like 2.2.3, there a 3 on the end. There is a mod on Nexus as well but I have never used that and not sure the older versions are available. SKSE has already been updated for 1.6.1130.
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Megathread: SE/AE update 5 December 2023
Questions - which one is NEW update? http://skse.silverlock.org- Current Anniversary Edition build 2.2.4 (game version 1.6.1130)
- Skyrim Script Extender
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SKSE update
SKSE updated yesterday to 2.2.4 about four hours after the game update: https://skse.silverlock.org
What are some alternatives?
BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
MCM-Helper - Framework for simplifying the creation of SkyUI Mod Configuration Menus
smash - An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.
SSEShaderTools - skse plugin to replace skyrim VR shaders at runtime
zedit - An integrated development environment for Bethesda Plugin Files.
CommonLibSSE - A reverse engineered library for hacking Skyrim Special Edition
skyui.plugins - SkyUI SKSE plugins, patches and additions.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Vortex - Vortex Development
skyui-vr - SkyUI interface mod for SkyrimVR
TES5Edit - xEdit by Elminster; Updated and maintained by Sharlikran, Zilav, and Hlp
FUS