size-limited-queue VS async

Compare size-limited-queue vs async and see what are their differences.

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size-limited-queue async
1 3
24 184
- -
0.0 7.0
over 2 years ago about 2 months ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

size-limited-queue

Posts with mentions or reviews of size-limited-queue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-12.
  • I wrote a blog article to understand "sync.Cond"
    2 projects | /r/golang | 12 Apr 2021
    I tried my best to explain what sync.Cond is, how it is used, why we want to prefer it rather than mutex... with a concrete and working example. Example repo is found here: https://github.com/dty1er/size-limited-queue

async

Posts with mentions or reviews of async. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing size-limited-queue and async you can also consider the following projects:

go-deadlock - Online deadlock detection in go (golang)

mo - 🦄 Monads and popular FP abstractions, powered by Go 1.18+ Generics (Option, Result, Either...)

go-left-right - A faster RWLock primitive in Go, 2-3 times faster than RWMutex. A Go implementation of concurrency control algorithm in paper <Left-Right - A Concurrency Control Technique with Wait-Free Population Oblivious Reads>

semaphore go - Fast resizable golang semaphore primitive