sixten
Vale
sixten | Vale | |
---|---|---|
5 | 64 | |
751 | 1,703 | |
- | 2.1% | |
1.8 | 6.3 | |
over 3 years ago | 2 days ago | |
Haskell | Scala | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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sixten
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What do Haskellers think about Rust?
Immutable data structures don't necessarily require more memory: they can avoid deep copies. They are also automatically thread safe without expensive (slow) locking mechanisms. They also don't necessarily reduce cache locality. The reduced cache locality in the case of Haskell (I think) mainly comes from the representation of objects in its implementation (improved STG) which uses extensive boxing and jumps that hinder both spatial and temporal locality (require review/comment from GHC/Computer Architecture experts, take it with a grain of salt). Objects can be much more efficiently represented if not for the need to implement lazy (call-by-need) semantics. See sixten and futhark for examples.
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Not well known programming languages with interesting features?
[Sixten](https://github.com/ollef/sixten): functional programming with unboxed data by default.
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Tree Sitter and the Complications of Parsing Languages
I can't answer this well and don't know of any resources, but I have seen it before in the parser for sixten:
https://github.com/ollef/sixten/blob/60d46eee20abd62599badea85774a9365c81af45/src/Frontend/Parse.hs#L458
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What languages have bit struct / field constructs?
Sixten is a language that allows precise control over memory layout of algebraic data types.
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Designing a language where all types are memcpy/blittable.
For something more peripherally related, check out Sixten. Its focus is on using unboxed value representations, which is in spirit close to what you are proposing, and some of its ideas might be good inspiration.
Vale
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Vala Programming Language
Not to be confused with Vale[0].
[0] https://vale.dev/
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Is Something Bugging You?
The article says they created a deterministic hypervisor that runs all pseudorandom behavior from a starting seed to enable perfect re-playability.
But that's all we know so far. I'm assuming there'll be some sort of fuzz testing, and static analysis or some defining actions that your software can perform.
Honestly it sounds a lot like it has a lot of crossover with what the Vale language is trying to solve: https://vale.dev/, but focused on trying to get existing software to that state instead of creating a new language to make new software already be at that state by default.
- Odin Programming Language
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D Programming Language
Why go through all the trouble when you can do this: https://www.hylo-lang.org/ and not spend a second thinking of lifetimes? No, copies will not be issued unless necessary.
Or why not keep exploring this idea as well? More research-oriented than the first one right now, though, so take it with a grain of salt: https://vale.dev/
- The Vale Programming Language
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Flawless – Durable execution engine for Rust
Another relevant language might be Vale (https://vale.dev), which is aiming for "perfect replayability": https://verdagon.dev/blog/perfect-replayability-prototyped
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Two Stories for "What Is CHERI?"
Interesting. Very low level though and C(++) centric. She there any thoughts on combining the hardware and OS features with rust or https://vale.dev ?
- Berry is a ultra-lightweight dynamically typed embedded scripting language
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I've heard that "Rust's borrow checker is necessary to ensure memory safety without a GC" usually also implying it's the only way, but I've done the same without the borrow checker. Am I just clueless/confused?
Use a runtime memory management solution that's cheaper than garbage collection (see Vale)
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Vale.sh – A Linter for Prose
This seems like a tool I'll be using, and this is an almost meaningless criticism, but why the name?
There's already the Vale programming language (https://vale.dev/), but moreover, I don't get the meaning of "vale". You could call it something like Englint which actually hints its purpose.
What are some alternatives?
atom-focus-mode - Atom editor extension - fades editor content and highlights only the lines you are working on
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
tree-hugger - A light-weight, extendable, high level, universal code parser built on top of tree-sitter
Odin - Odin Programming Language
pony-tutorial - :horse: Tutorial for the Pony programming language
Beef - Beef Programming Language
felix - The Felix Programming Language
awesome-low-level-programming-languages - A curated list of low level programming languages (i.e. suitable for OS and game programming)
vscode-theme-alabaster-dark - Dark version of alabaster ported from https://github.com/tonsky/sublime-scheme-alabaster
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
ante - A safe, easy systems language
awesome-programming-languages - The list of an awesome programming languages that you might be interested in