NvChad
Lua
NvChad | Lua | |
---|---|---|
13 | 118 | |
4,193 | 7,996 | |
- | 1.1% | |
9.7 | 8.5 | |
over 2 years ago | 14 days ago | |
Lua | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NvChad
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Neovim nordic rice!
- config - colors
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Need Help With Tab Complete Settings.
NvChad
- dwm statuspadding patch conflicts with status2d
- Need some feedback
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my init.lua with 84 plugins and includes 1824 LoC
This repo https://github.com/siduck76/NvChad ?
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experiences using neovim as a full IDE?
https://github.com/siduck76/NvChad . Its meant to be used as a base config , isnt a framework like spacevim etc.
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Featuring NvChad
repo
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Anyone else overwhelmed by lua sometimes?
Seems like lots of people have their own lua folder under ~/.config/nvim that init.vim or init.lua gets info from. One example of this structure is here
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[i3-WM - New to Endeavour] Looking for a few tips given my config...
But to be honest, configuring vim to your taste also takes a lot of time (but on the other side, you could use preconfigured nvim nightly which does a lot for you).
- Neovim configurations
Lua
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5-Step Approach: ProjectSveltos Event Framework for Kubernetes Deployment with Cilium Gateway API
The EventSource uses the Lua language to search for any services with ports set to 80 or 443 in the ‘argocd’ namespace. More examples can be found here.
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Building a Wordle Clone with Lua! 🕹
If you're new to the 12 in 24 series, I'm learning and building projects with a new programming language every month - this month, it's the Lua scripting language. You can find source code for the projects I build in the official GitHub repository (check it out, this week's folder contains code for both this and two other bonus projects!).
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Gearing up for Lua
This month, we're talking about Lua. It's not always a first choice when it comes to programming, but I think there's a lot to enjoy about this little language. Heck, I'm a big game development fan myself - I would look into it even if that was the only reason to.
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Pluto, a Modern Lua Dialect
It’s Portuguese. It’s the same in the Lua codebase [1].
[1]: https://github.com/lua/lua
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Fluent Bit with ECS: Configuration Tips and Tricks
If we think we need more flexibility for processing records, we can write our own embedded filters using Lua language. Lua is a highly efficient programming language used mainly for embedded scripting.
- A Linguagem Lua completa 30 anos!
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The Top 20 Programming Languages and Their Origins
Lua
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Lua C headers, MacOS
➜ ~ brew info lua ==> lua: stable 5.4.6 (bottled) Powerful, lightweight programming language https://www.lua.org/ /opt/homebrew/Cellar/lua/5.4.6 (29 files, 788.7KB) * Poured from bottle using the formulae.brew.sh API on 2023-05-16 at 11:03:06 From: https://github.com/Homebrew/homebrew-core/blob/HEAD/Formula/l/lua.rb License: MIT ==> Caveats You may also want luarocks: brew install luarocks ==> Analytics install: 16,599 (30 days), 56,745 (90 days), 139,027 (365 days) install-on-request: 1,763 (30 days), 6,266 (90 days), 21,105 (365 days) build-error: 0 (30 days)
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How do you like code documentation inline in the source code vs. as separate guides, or how would you do it?
I think Lua is a good example of doing documentation well. The source code is commented only as much as needed, mainly with brief comments about things that might not be obvious and a small number of longer explanations of how the architecture works (mainly relevant to developers). It also has a super nice feature that's surprisingly rare: each file has a very short line at the top that describes what the file is, so you don't have to guess based on the filename alone. The API is documented in a single HTML file on the website that has both the high level descriptions of the language and architecture, as well as documentation for each public-facing function. The docs are maintained by hand, but the API is mostly stable, so the docs don't need to change very often.
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Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
What are some alternatives?
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
julia - The Julia Programming Language
github-nvim-theme - Github's Neovim themes
assemblyscript - A TypeScript-like language for WebAssembly.
my-lunarvim-config - My config for LunarVim
NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
go.nvim - A feature-rich Go development plugin, leveraging gopls, treesitter AST, Dap, and various Go tools to enhance the dev experience.
lua-nginx-module - Embed the Power of Lua into NGINX HTTP servers
telescope-media-files.nvim - Telescope extension to preview media files using Ueberzug.
kotlin-script-examples - Examples of Kotlin Scripts and usages of the Kotlin Scripting API
neovim-session-manager - A simple wrapper around :mksession.
mal - mal - Make a Lisp