shader-park-core
p5.serialport
shader-park-core | p5.serialport | |
---|---|---|
3 | 1 | |
701 | 11 | |
0.9% | - | |
7.1 | 1.8 | |
5 months ago | 4 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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shader-park-core
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Painting with Math: A Gentle Study of Raymarching
For anyone interested in playing around with SDFs, my friend and I made this open source library to make working with them more efficient, and you can write shaders using javascript https://github.com/shader-park/shader-park-core
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Shader Park: A JavaScript library for creating interactive procedural 2D and 3D shaders.
yeah if you're interested in making an example we'd love to share it! You can take a look at how we created our three.js integration + a working example.
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Shader Park: A JavaScript library for creating interactive procedural shaders
Yep, it does seem like it's converting the ShaderPark API calls to GLSL, for example:
https://github.com/shader-park/shader-park-core/blob/master/...
p5.serialport
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I'm very new someone pls help
If you've never seen how it's done with the desktop processing than look that up first. Communication is usually done over serial. Here is an example of a serial library for p5 that you could use https://github.com/p5-serial/p5.serialport
What are some alternatives?
shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
stenophone - The Stenophone is a musical instrument combining stenotype and live coding
shader-doodle - A friendly web-component for writing and rendering shaders.
Fun-Programming - Code from the Fun Programming creative coding tutorials and my own random sketches
p5.fillGradient - Fill shapes in p5.js with Linear, Radial and Conic Gradients.
MaterialMakerRayMarching - Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
q5xjs - A small and fast alternative (experimental) implementation of p5.js
shader-park-examples - Example template projects for Shader Park.
p5-starter - :herb: Boilerplate for p5.js projects, including VSCode Intellisense and linting for HTML, CSS and JS.
Blotter - A JavaScript API for drawing unconventional text effects on the web.
gasteroids - A simple javascript game inspired by Galaga and Asteroids. Made using p5.js