screen_capture_lite
screen_capture_lite
screen_capture_lite | screen_capture_lite | |
---|---|---|
1 | 1 | |
600 | 0 | |
- | - | |
3.4 | 0.0 | |
9 months ago | over 1 year ago | |
C | C++ | |
MIT License | MIT License |
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screen_capture_lite
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Hey Rustaceans! Got a question? Ask here! (34/2022)!
I am trying my hand at writing bindings to screen_capture_lite, my current attempt at this is here where I am statically linking to it. When running my window_count example, I get lots of "unresolved external symbol" errors for some winapi stuff. However, it works as intended if I manually tell my build.rs to link to each individual dependency that it needs. I was under the impression that statically linking to a library with dynamic dependencies wouldn't break them or anything like is apparently happening here. My question is how I can prevent it from breaking these dependencies, or how can I export the list of dependencies to use in build.rs?
screen_capture_lite
-
Hey Rustaceans! Got a question? Ask here! (34/2022)!
I am trying my hand at writing bindings to screen_capture_lite, my current attempt at this is here where I am statically linking to it. When running my window_count example, I get lots of "unresolved external symbol" errors for some winapi stuff. However, it works as intended if I manually tell my build.rs to link to each individual dependency that it needs. I was under the impression that statically linking to a library with dynamic dependencies wouldn't break them or anything like is apparently happening here. My question is how I can prevent it from breaking these dependencies, or how can I export the list of dependencies to use in build.rs?
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