sceneform-android
PhysicsExamples2D
sceneform-android | PhysicsExamples2D | |
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12 | 286 | |
603 | 494 | |
0.8% | 0.4% | |
3.9 | 5.3 | |
9 months ago | 5 months ago | |
Java | C# | |
Apache License 2.0 | The Unlicense |
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sceneform-android
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Augmented Reality examples?
There's a community-led version of Sceneform that's receiving new features, bug fixes, etc.: https://github.com/SceneView/sceneform-android
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Augmented Reality In Flutter- Not Much Resources
Second step, implement an AR sample from the newly maintained github repo for sceneform(previously discontinued from Google and now its being supported by open-source). https://github.com/SceneView/sceneform-android
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Best Free Unity SDK For Image Tracking
SceneView/Sceneform: https://github.com/SceneView/sceneform-android
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Directions needed (super stuck)
If you are limited by time I'd recommend you to look at Sceneform. It's a deprecated library for easier access to ARCore that will do most of the heavy lifting. Read the official documentation from Google first, then check out the community-maintained version on GitHub, which is (for he most part) the same. The readme has a section on the differences.
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Sceneform Pros I need your help! (java)
I want to use sceneform maintained .. In the demo app (AR Environment Lights) there's an option that changes "skybox" from camera to color. I need to implement a similar thing for a university project and I can't quite find out how they did it. I want the AR to happen without the camera preview..
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ARCore Question
are you using pure ARCore or Sceneform? Have a look at this
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Is Google committed to AR on Android?
Sceneform was depreciated, there's a maintained version if you're looking for something to help you develop android side: Sceneform Android
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I'm making a list of AR creation sites and tools. Please contribute.
For native Android developers. We are a small community hardly working everyday on this: https://github.com/ThomasGorisse/SceneformMaintained Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
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Help with Sceneform Maintained SDK for Android and question about unity
For Sceneform Maintained, just download this sample project: https://github.com/ThomasGorisse/SceneformMaintained/tree/master/samples/gltf
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Closer to reality
We need sponsoring: https://github.com/ThomasGorisse/sceneform-android-sdk
PhysicsExamples2D
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Voronoi, Manhattan, random
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine.
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A Beginner's Guide to Creating Augmented Reality (AR)
Install Unity Hub from Unity's official website.
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My thought on different engines
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms.
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Top 10 Mobile App Development Tools: Building Apps Made Easy
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms.
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Using 3D to make Cut Scenes for your Visual Novels
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files.
- A Proposal for an asynchronous Rust GUI framework
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Visibility in game development as a 3D Artist?
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts.
- Do you guys think this programmer is right about dotnet?
- Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
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I am looking to learn java for android studio for 2d and 3d game development any good tutorials for complete beginners?
Also, if you really want to make a game, you could try learning C# (it's very similar to Java) and use https://unity.com/ (Unity 3D is free if you have less than $100K of revenue/funding within the past 12 months).
What are some alternatives?
arcore-filament-example-app - ARCore Filament Example App
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
sceneform-android-sdk - Sceneform SDK for Android
Godot - Godot Engine – Multi-platform 2D and 3D game engine
sceneview-android - SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
processing-android - Processing mode and core library to create Android apps with Processing
MonoGame - One framework for creating powerful cross-platform games.
Ar-Object-Detection - I built this app using Mlkit along with the TensorFlow Lite model for object detection, Arcore is used to place anchors to the detected objects. It's a good blend of Machine learning and Augmented reality to visualise ML information in a much better way than regular bounding boxes
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
GmsCore - Free implementation of Play Services
twinejs - Twine, a tool for telling interactive, nonlinear stories