bonsai
hookdeck-cli
Our great sponsors
bonsai | hookdeck-cli | |
---|---|---|
7 | 23 | |
117 | 58 | |
- | - | |
9.9 | 5.4 | |
11 days ago | 7 days ago | |
C | Go | |
Do What The F*ck You Want To Public License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bonsai
- The Editor Update: Bonsai Voxel Engine Devlog [video]
-
Building a level in the Bonsai Voxel Engine [video]
The engine's completely bespoke; I wrote everything from the memory allocators and the font rasterizer to the renderer and level editor.
Source code is available online, and there's a discord for those interested.
Github : https://github.com/scallyw4g/bonsai
Discord : https://discord.gg/hv8NWrGU
-
Dynamic LoDs in Bonsai
Project Repo : https://github.com/scallyw4g/bonsai
- Voxel Synthesis :: Testing a more complex tileset
-
Ask HN: Who is hiring? (June 2023)
| Bonsai | Realtime 3D Voxel Engine | Seeking Volunteers/Contributors | Remote, Global
Last month I posted a 'real' hiring ad (with an actual salary). I got such an overwhelming response from Intern level candidates that I though I'd put the word out; I'm looking for contributors for an OSS project I work on. If this is an inappropriate venue for this ad, I'm happy to take this down.
Bonsai is a long-running passion project of mine that's recently reached a level of stability with which I'm comfortable including an additional contributor or two. The project is largely inspired by Handmade Hero, and the rules are the same. With very few exceptions, every line of code included in the project has been written by me. This includes everything from the standard library to the font rasterizer, the collision detection, and even a C metaprogramming language.
https://github.com/scallyw4g/bonsai
As you can imagine, there's a great number of things that could be worked on, and I'm very open to suggestions. That said, a few tasks relatively high on the to-do list are as follows:
* Make some games!
* Implement transparency in the renderer based on this paper : https://www.jcgt.org/published/0002/02/09/paper.pdf
* Implement an MP3 decoder
* Using the metaprogramming language I wrote, implement a GUI tool to introspect the engine data at runtime.
A few more .. ;)
I'm looking for anyone who is passionate about (or passionately learning about) low-level programming, graphics and/or compilers. If you're just starting out with these topics, I'm happy to be a mentor and help you stumble blindly down the path of becoming an excellent engineer. Working on Bonsai has been an absolutely amazing experience for me; it's literally changed my entire life, and I'd love to share it with other folks. If you're looking for a cool new project to work on, and don't need income from it, let's connect.
Obligatory buzzwords : C, C++, OpenGL, WebGL, WASM, 3D graphics, multi-threading
-
Voxel engine for cellular automata.
Anyhow, if it sounds like what you're after you can take a look: https://github.com/scallyw4g/bonsai
-
Started hacking on VoxelSynthesis :: based on TextureSynthesis, ModelSynthesis & WFC
Code available : https://github.com/scallyw4g/bonsai/blob/master/src/engine/voxel_synthesis.cpp
hookdeck-cli
- Show HN: Hookdeck Event Gateway
-
Ask HN: Who is hiring? (June 2023)
Hookdeck | https://hookdeck.com| Remote- CAN | Backend DevOPs
We are seeking an experienced Backend/DevOps professional who has a passion for working with and optimizing databases, and who has hands-on experience with high concurrency and high throughput systems. We are a small team of 9, operating completely remotely and without a schedule.
We help developers spend less building and troubleshooting issues with their webhooks to focus on their products instead. We offer a complete infrastructure to develop, test, receive, distribute and monitor webhooks and asynchronous events.
If you are looking to be part of an early founding team, fully leverage your knowledge & talent, have an impact and work on hard scaling and concurrency challenges then this might be for you.
We are offering competitive compensation & generous stock options. Here are the roles that are currently open:
- Backend/ Dev OP (must be in Canada)
-
Ask HN: Who is hiring? (March 2023)
Hookdeck | Growth Engineering Team | Remote | https://hookdeck.com/
Hookdeck is building out the Growth Engineering team to help us improve the user experience across the entire funnel. We are a small team of 9, operating completely remotely and without a schedule.
We help developers spend less building and troubleshooting issues with their webhooks to focus on their products instead. We offer a complete infrastructure to develop, test, receive, distribute and monitor webhooks and asynchronous events.
If you are looking to be part of an early founding team, fully leverage your knowledge & talent, have an impact and work on hard scaling and concurrency challenges then this might be for you.
We are offering competitive compensation & generous stock options. Here are the roles that are currently open:
- Growth Engineer
- Hookdeck
-
Ask HN: Who is hiring? (December 2022)
Hookdeck (https://hookdeck.com) | Product Eng, Growth Eng, Backend Eng | Full-Time | Remote (World)
Hookdeck is an infrastructure to consume webhooks simply & reliably. Incoming webhooks are challenging because they require a well-built (and often complex) asynchronous system. We help developers spend less building and troubleshooting issues with their webhooks to focus on their products instead. We offer a complete infrastructure to develop, test, receive, distribute and monitor webhooks and asynchronous events.
If you are looking to be part of a early stage team, fully leverage your knowledge & talent, have an impact on the product experience and implement features from scratch then this might be for you!
We are offering competitive compensation, generous stock options and liberty over your geo & schedule.
We are looking forward to hearing from you! Email me at [email protected]
- Hookdeck: Webhook Infrastructure and Tooling
-
Best Practices for Using Webhooks
Shameless plug: if you like the development experience of webhooks at Stripe we offer the same experience on our platform at https://hookdeck.com/ which you can drop in to help you add reliability and a better developer experience to receiving webhooks from anywhere.
-
Webhooks.fyi
This is a fantastic resource! Thank you to the folks at ngrok for putting this together! As this site makes clear: webhooks are harder than they appear. Even just consuming webhooks it's easy to get bogged down dealing with issues around rate limits or recovering from bugs that cause missed events! Missed events being particularly painful with platforms that don't offer replay / retry.
Disclaimer: I work at https://hookdeck.com/ & I shamelessly plug our tool for giving you an awesome developer experience working with webhooks and helping deal with some of the concerns brought up on webhooks.fyi.
And if you are interested in webhooks at large a couple more resources worth checking out is the awesome-webhooks[1] list and the r/webhooks[2] subreddit (I just got ownership of the sub and started dusting it off this week after being neglected for the past few years! Please, come join!)
[1] https://github.com/realadeel/awesome-webhooks
[2] https://www.reddit.com/r/webhooks/
-
How do you read and understand a new codebase?
and then went throught the codebase: https://github.com/hookdeck/hookdeck-cli
-
Roll your own Ngrok with Nginx, Letsencrypt, and SSH reverse tunnelling
Might I recommend Hookdeck as well?
https://hookdeck.com/
Very very useful for handling webhooks and making working with them including locally a pleasure.
What are some alternatives?
Wrecker - Voxel Engine and Game
orchest - Build data pipelines, the easy way 🛠️
electric - Local-first sync layer for web and mobile apps. Build reactive, realtime, local-first apps directly on Postgres.
RabbitMQ - Open source RabbitMQ: core server and tier 1 (built-in) plugins
Zulip - Zulip server and web application. Open-source team chat that helps teams stay productive and focused.
n8n - Free and source-available fair-code licensed workflow automation tool. Easily automate tasks across different services.
svix-webhooks - The enterprise-ready webhooks service 🦀
nodejs-webhook-server-example
dbt-core - dbt enables data analysts and engineers to transform their data using the same practices that software engineers use to build applications.
appsmith - Platform to build admin panels, internal tools, and dashboards. Integrates with 25+ databases and any API.
cost-model - Cross-cloud cost allocation models for Kubernetes workloads [Moved to: https://github.com/kubecost/opencost]
Stripe - PHP library for the Stripe API.