santorini
tinc
santorini | tinc | |
---|---|---|
1 | 20 | |
18 | 1,920 | |
- | - | |
8.9 | 5.1 | |
6 days ago | 14 days ago | |
TypeScript | C | |
- | GNU General Public License v3.0 or later |
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santorini
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Tinc Is Not Catan
I’m currently building a web version of a board game (Scoville, super fun) with a friend. We decided to use bordgame.io as it handles most of the multiplayer state transitions and has a pretty impressive selection of games done with it (https://github.com/philihp/fields-of-arle, https://github.com/hwabis/forbidden-desert, https://github.com/mbrinkl/santorini). A lot of board games have some sort of web version as AFAIK copyright doesn’t extend to the rules and systems, just the names and art (we called ours “Capsaicin” to be cute). Maybe there’s a greater thought about the effectiveness of building and prototyping something that can be constructed from paper and mediated by humans, and only introducing computers once a design is more or less finalized.
tinc
- The New Internet
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Would we still create Nebula today?
But both Nebula and tinc max out at around 1 Gbit/s on my Hetzner servers, thus not using most of my 10 Gbit/s connectivity. This is because they cap out at 100% of 1 CPU. The Nebula issue about that was closed due to "inactivity" [2].
I also observed that when Nebula operates at 100% CPU usage, you get lots of package loss. This causes software that expects reasonable timings on ~0.2ms links to fail (e.g. consensus software like Consul, or Ceph). This in turn led to flakiness / intermittent outages.
I had to resolve to move the big data pushing softwares like Ceph outside of the VPN to get 10 Gbit/s speed for those, and to avoid downtimes due to the packet loss.
Such software like Ceph has its own encryption, but I don't trust it, and that mistrust was recently proven right again [3].
So I'm currently looking to move the Ceph into WireGuard.
Summary: For small-data use, tinc and Nebula are fine, but if you start to push real data, they break.
[1]: https://github.com/gsliepen/tinc/issues/218
[2]: https://github.com/slackhq/nebula/issues/637
[3]: https://github.com/google/security-research/security/advisor...
- Which overlay network?
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Tailscale/golink: A private shortlink service for tailnets
From a purely networking perspective, there are far better solutions than tailscale.
Have a look at full mesh VPNs like:
https://github.com/cjdelisle/cjdns
https://github.com/yggdrasil-network/yggdrasil-go
https://github.com/gsliepen/tinc
https://github.com/costela/wesher
These build actual mesh networks where every node is equal and can serve as a router for other nodes to resolve difficult network topologies (where some nodes might not be connected to the internet, but do have connections to other nodes with an internet connection).
Sending data through multiple routers is also possible. They also deal with nodes disappearing and change routes accordingly.
tailscale (and similar solutions like netbird) still use a bunch of "proxy servers" for that. You can set them up on intermediate nodes, but that have to be dealt with manually (and you get two kinds of nodes).
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Tunneling to Synology NAS without opening ports.
Two other options are Tinc https://tinc-vpn.org/ or Nebula https://www.defined.net/nebula/
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Port Forward Security & Alternatives
And there is Tinc; the OG overlay network. I don't have experience with this. Seemed a bit of a pain to setup. https://tinc-vpn.org
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WireGuard multihop available in the Mullvad app
For what its worth I have used the open source Tinc VPN [1] for mesh multihop routing for ages. It is nowhere near as fast as Wireguard but I could envision Tinc incorporating support for Wireguard if the author were so inclined. Like you mentioned Tinc does not mesh with other VPN's AFAIK.
[1] - https://tinc-vpn.org/
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You may not need Cloudflare Tunnel. Linux is fine
This is actually very simple in concept and is just as simple or even simpler to do with tinc (https://tinc-vpn.org).
Since I can use tinc in bridge mode, I can run tinc on the upstream server and on a local machine which then provides access to several physical machines without running extra software on each of those machines, which is particularly useful for machines that are resource limited, like my Macintosh LC II and LC III+:
http://elsie.zia.io/
It'd be nice if it weren't so difficult to get public addresses.
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Tinc Is Not Catan
I clicked expected some broken analogy between https://tinc-vpn.org/ and the Catan board game, but instead it is a Catan implementation. Fair enough.
What are some alternatives?
fields-of-arle - Fields of Arle Simulator
OpenVPN - OpenVPN is an open source VPN daemon
wikipedia-graph - Graphically display the connections between different Wikipedia articles
Nebula - A scalable overlay networking tool with a focus on performance, simplicity and security
caroumesh - A React component to display 3D models in a carousel-like fashion
ZeroTier - A Smart Ethernet Switch for Earth
tincisnotcatan - An online version of Settlers of Catan with additional advanced economic features
SoftEther - Cross-platform multi-protocol VPN software. Pull requests are welcome. The stable version is available at https://github.com/SoftEtherVPN/SoftEtherVPN_Stable.
mikjersi - Mikjersi describes a micro-variant of the Jersi board-game
tailscale - The easiest, most secure way to use WireGuard and 2FA.
r3f-spotify-game - A music game built with react-three-fiber and the Spotify API
headscale - An open source, self-hosted implementation of the Tailscale control server