santorini-unity-minimax VS GoneuraOu

Compare santorini-unity-minimax vs GoneuraOu and see what are their differences.

santorini-unity-minimax

Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#) (by leonjovanovic)

GoneuraOu

UCI Engine for MiniShogi. Plan to use NNUE. (by SnowballSH)
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santorini-unity-minimax GoneuraOu
1 1
6 3
- -
0.0 0.0
about 2 years ago over 2 years ago
C# C#
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

santorini-unity-minimax

Posts with mentions or reviews of santorini-unity-minimax. We have used some of these posts to build our list of alternatives and similar projects.

GoneuraOu

Posts with mentions or reviews of GoneuraOu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-26.
  • Avalanche Chess Engine... Part 1
    2 projects | dev.to | 26 Jan 2022
    After successfully building a 5x5 shogi engine in C#, I thought I would make my own chess engine, totally from scratch. This would enhance my skills with low-level instructions, and give me something to constantly improve and challenge myself.

What are some alternatives?

When comparing santorini-unity-minimax and GoneuraOu you can also consider the following projects:

MyBox - MyBox is a set of attributes, tools and extensions for Unity

UnityNativeScripting - Unity Scripting in C++

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity