sanitizers
abseil-cpp
sanitizers | abseil-cpp | |
---|---|---|
48 | 54 | |
10,826 | 13,955 | |
1.3% | 1.3% | |
6.3 | 9.5 | |
12 days ago | 7 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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sanitizers
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Good resources for learning C in depth?
AddressSanitizer is really useful, it's similar to Valgrind but has much lower overhead.
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Memory Allocators
And if you're up for it, I'd further recommend adding some ways to deal with buffer overflows in debug builds. The way I deal with this is by using Address-Sanitizer's manual poisoning api. Bonus point if you leave additional poisoned space between allocations so off by one errors are likely to end up in a poisoned region instead of nearby allocation.
- Exception thrown: write access violation
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2023 Stack Overflow Survey: Rust is the most admired programming language, making it the most loved language for 8 years in a row
It also doesn't hurt that Miri can find many kinds of unsafe violations even in unsafe blocks. Zig may get something like this one day, but even if it does, checking things at runtime is not a substitute for compile time -- the C++ Sanitizers haven't exactly solved the safety story for C++ even over a decade later.
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What's the best thing you've found in code? :
This is where stuff like ASan is really useful.
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how do I check my library for memory leaks?
Use: https://github.com/google/sanitizers/wiki/AddressSanitizer
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Is malloc_trim() safe to use?
Have you tried using tools like ASAN/LSAN or valgrind to confirm that there are indeed no memory leaks?
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Having trouble with projects too long to post here.
Compile with ASAN and UBSAn
- Strange Segmentation Fault when accessing a Class inside a for loop.
- Will Carbon Replace C++?
abseil-cpp
- Sane C++ Libraries
- Open source collection of Google's C++ libraries
- Is Ada safer than Rust?
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Appending to an std:string character-by-character: how does the capacity grow?
Yeah, it's nice! And Abseil does it, IFF you use LLVM libc++.
https://github.com/abseil/abseil-cpp/blob/master/absl/string...
The standard adopted it as resize_and_overwrite. Which I think is a little clunky.
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Shaving 40% Off Google’s B-Tree Implementation with Go Generics
This may be confusing to those familiar with Google's libraries. The baseline is the Go BTree, which I personally never heard of until just now, not the C++ absl::btree_set. The benchmarks aren't directly comparable, but the C++ version also comes with good microbenchmark coverage.
https://github.com/google/btree
https://github.com/abseil/abseil-cpp/blob/master/absl/contai...
- Faster Sorting Beyond DeepMind’s AlphaDev
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“Once” one-time concurrent initialization with an integer
An implementation of call_once that accommodates callbacks that throw: https://github.com/abseil/abseil-cpp/blob/master/absl/base/c...
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[R] AlphaDev discovers faster sorting algorithms
I wouldn't say it's that cryptic. It's just a few bitwise rotations/shifts/xor operations.
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Deepmind Alphadev: Faster sorting algorithms discovered using deep RL
You can see hashing optimizations as well https://www.deepmind.com/blog/alphadev-discovers-faster-sort..., https://github.com/abseil/abseil-cpp/commit/74eee2aff683cc7d...
I was one of the members who reviewed expertly what has been done both in sorting and hashing. Overall it's more about assembly, finding missed compiler optimizations and balancing between correctness and distribution (in hashing in particular).
It was not revolutionary in a sense it hasn't found completely new approaches but converged to something incomprehensible for humans but relatively good for performance which proves the point that optimal programs are very inhuman.
Note that for instructions in sorting, removing them does not always lead to better performance, for example, instructions can run in parallel and the effect can be less profound. Benchmarks can lie and compiler could do something differently when recompiling the sort3 function which was changed. There was some evidence that the effect can come from the other side.
For hashing it was even funnier, very small strings up to 64 bit already used 3 instructions like add some constant -> multiply 64x64 -> xor upper/lower. For bigger ones the question becomes more complicated, that's why 9-16 was a better spot and it simplified from 2 multiplications to just one and a rotation. Distribution on real workloads was good, it almost passed smhasher and we decided it was good enough to try out in prod. We did not rollback as you can see from abseil :)
But even given all that, it was fascinating to watch how this system was searching and was able to find particular programs can be further simplified. Kudos to everyone involved, it's a great incremental change that can bring more results in the future.
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Backward compatible implementations of newer standards constructs?
Check out https://abseil.io. It offers absl::optional, which is a backport of std::optional.
What are some alternatives?
miri - An interpreter for Rust's mid-level intermediate representation
Folly - An open-source C++ library developed and used at Facebook.
spdlog - Fast C++ logging library.
Boost - Super-project for modularized Boost
xeus-cling - Jupyter kernel for the C++ programming language
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
Catch - A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
EASTL - Obsolete repo, please go to: https://github.com/electronicarts/EASTL
doctest - The fastest feature-rich C++11/14/17/20/23 single-header testing framework
BDE - Basic Development Environment - a set of foundational C++ libraries used at Bloomberg.