saltymill
headway
saltymill | headway | |
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2 | 41 | |
31 | 2,263 | |
- | - | |
10.0 | 9.1 | |
over 8 years ago | over 1 year ago | |
SaltStack | Vue | |
- | Apache License 2.0 |
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saltymill
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The current state of map design in OpenStreetMap
First, my remark is about the impact on the adoption of OpenStreetMap in general, not my personal usage of it.
And second - it did not stop me from doing that, but it was extremely difficult, and took months of effort. I built a tool to set up a server with all the components required to download the data, load it into PostGIS, style it with Tilemill and generate and serve tiles: https://github.com/stevage/saltymill
So I find your comment quite disingenuous.
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Maps.earth – free and open-source web maps
I built something along the same lines many years ago, with routing but not geocoding.
https://github.com/stevage/saltymill
Yeah, it's a pain in the arse getting all the bits together. And I wasn't attempting full planet scale.
headway
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Serverless maps at 1/700 the cost of Google Maps API
You might want to peek at https://github.com/headwaymaps/headway . I have never used it myself, but it at least shows how to integrate the different pieces.
The individual software components often have alternative with a similar scope. So if you don't like a choice headwaymaps made, browse around.
The data sources are mostly "unique", i.e. everybody downloads from the pages (Geofabrik, Who's On First, etc), so not much to gain here.
Editing styles has some alternatives, but the OpenSource editors are far away from the quality of the Mapbox editor. Maputnik or editing the 1000+ SLOC JSON by hand are the way to go, imo.
Personally I use GeoFabrik to download OSM extracts → osmconvert to extract the smaller bounding box I am interested in → tilemaker to render vector tiles to individual .pbf files I can serve like it's 1999. The bounding box extract is not necessary, but it's much faster if you need to tweak things in tilemaker. Both tilemaker and osmconvert are packaged for at least Debian out of the box, so setup is easy enough. Rendering a decently sized metro area takes < 30mins with this from scratch of compute, < 5min with the bounding box extract.
Note that adding icons (sprites) or fonts is extra work that comes on top. And while the tools themselves are great, there's still a lot of gluing/plumbing/fitting things together that you'll need to do. If headwaymaps works for you, it's probably the easiest choice.
- Google Location History-type program, but on a private server for anyone to run?
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Self Hosting a Google Maps Alternative with OpenStreetMap
In a similar vain, there is maps.earth / headway:
https://github.com/headwaymaps/headway
https://about.maps.earth/
https://news.ycombinator.com/item?id=32551273
Another self hostable OSM stack that seems promising is headway
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maps.earth: Open-source maps for everyone, powered by Headway and OpenStreetMap
About: https://about.maps.earth/
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What is the easiest way to deploy OSM on the premise? like nominatim.openstreetmap.org, but offline version.
Something like this? https://github.com/headwaymaps/headway
- Self-hostable maps stack, powered by OpenStreetMap
- Headway is a self-hosted alternative to Google Maps which supports 200+ cities across the globe
What are some alternatives?
graphhopper-maps - GraphHopper Maps - Open Source Route Planner UI
openstreetmap-tile-server - Docker file for a minimal effort OpenStreetMap tile server
planetiler - Flexible tool to build planet-scale vector tilesets from OpenStreetMap data fast
erdapfel - Qwant Maps front-end
vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs
maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2
inspiral-web - The web version of the Inspiral app.
osm-liberty - A free Mapbox GL basemap style for everyone
mod_mbtiles - Serve tiles with Apache directly from an .mbtiles file
matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix