saltymill | erdapfel | |
---|---|---|
2 | 1 | |
31 | 101 | |
- | 0.0% | |
10.0 | 7.2 | |
over 8 years ago | 20 days ago | |
SaltStack | JavaScript | |
- | Apache License 2.0 |
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saltymill
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The current state of map design in OpenStreetMap
First, my remark is about the impact on the adoption of OpenStreetMap in general, not my personal usage of it.
And second - it did not stop me from doing that, but it was extremely difficult, and took months of effort. I built a tool to set up a server with all the components required to download the data, load it into PostGIS, style it with Tilemill and generate and serve tiles: https://github.com/stevage/saltymill
So I find your comment quite disingenuous.
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Maps.earth – free and open-source web maps
I built something along the same lines many years ago, with routing but not geocoding.
https://github.com/stevage/saltymill
Yeah, it's a pain in the arse getting all the bits together. And I wasn't attempting full planet scale.
erdapfel
What are some alternatives?
graphhopper-maps - GraphHopper Maps - Open Source Route Planner UI
openstreetmap-tile-server - Docker file for a minimal effort OpenStreetMap tile server
headway - Self-hostable maps stack, powered by OpenStreetMap.
maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2
osm-liberty - A free Mapbox GL basemap style for everyone
matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix
planetiler - Flexible tool to build planet-scale vector tilesets from OpenStreetMap data fast