rust-orphan-rules VS compiler-team

Compare rust-orphan-rules vs compiler-team and see what are their differences.

rust-orphan-rules

An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules (by Ixrec)

compiler-team

A home for compiler team planning documents, meeting minutes, and other such things. (by rust-lang)
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rust-orphan-rules compiler-team
11 46
180 380
- 2.6%
0.0 6.8
about 5 years ago 9 days ago
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Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-orphan-rules

Posts with mentions or reviews of rust-orphan-rules. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.
  • Coherence and Orphan Rules in Rust: An unofficial, experimental place for docum
    1 project | news.ycombinator.com | 1 May 2023
  • Conflicting trait implementation, but there shouldn't be
    2 projects | /r/learnrust | 26 Apr 2023
  • Fellow Rust enthusiasts: What "sucks" about Rust?
    25 projects | /r/rust | 10 Mar 2023
    Well, unless someone comes up with better, compatible rules, the orpan rules are gonna stick around.
  • The langage for the next 40 years of engine dev
    5 projects | /r/gameenginedevs | 14 Feb 2023
    Additionally there are other issues with rust currently. Compile time code (ala constexpr) is not up to par with C++20 (not really close). The const generic aren't as powerful as C++20 which added non primitive non type template parameters (though with you stuck with C++14, it actually is significantly better than what you have, again, if you're going to use C++, just use 20). Generics accepting closures is a bit more of an ordeal in rust, compared to C++. Also C++'s Duck Typed templates allow for some uncharacteristically strong typing compared to what is expressible in Rust generics currently. Now, duck typed templates do have major downsides, for example the entire feature of concepts is completely irrelevant in rust, but required for sane DTT type bounds, but they also have major upsides. Rust currently doesn't have "negative trait bounds", basically "This objected does not implement this trait, or std::enable_if> or the equivalent concepts implementation. Rust also doesn't have trait specializations, basically template specialization. Do note all features I've talked about to this point have nightly options, they just are at various stages of being stable/complete. Another issue is the orphan rule, though this is kind of a problem in C++ too in some respects, and that's unlikely to change drastically, since there are legitimate reasons for it's existence. For a lot of code none of these things are big deals, others they are, which is why you find inconsistent feed back on these issues.
  • What are Rust’s biggest weaknesses?
    7 projects | /r/rust | 17 Nov 2022
    Not that simple... hence why Orphan rule is still in-place. The struct wrapper was implemented in Rust as a temporary safe work-around. However, they are making progress on a solution: https://github.com/Ixrec/rust-orphan-rules/issues/1
  • Hey Rustaceans! Got a question? Ask here! (46/2022)!
    4 projects | /r/rust | 14 Nov 2022
    That's still not an entirely complete explanation because there's more nuanced situations which aren't completely foreign but are foreign enough that if allowed, two crates could write the same impls. Some of the definitions are still unofficial as far as am I'm aware. For the best reference I’ve seen so far see this for more details.
  • Design Patterns with Rust Types
    1 project | dev.to | 28 Jul 2022
    In our crate the compiler doesn't know when calling MyTrait methods on MyStruct whether to use the implementation defined in crate 3 or crate 4! Rust has a set of orphan rules to prevent this situation from happening.
  • De/serialize an external crate's struct
    2 projects | /r/rust | 1 May 2022
    Sadly because of the rusts orphan rule you cannot implement a Trait on a Type where you do not own one or the other. So, apart from upstream contributions your only options are either a new Trait or a new Type.
  • Is the orphan rule the only solution?
    1 project | /r/rust | 30 Oct 2021
    If anyone is looking for additional background about orphan rules, check out https://github.com/Ixrec/rust-orphan-rules
  • Methods for Array Initialization in Rust
    2 projects | news.ycombinator.com | 24 May 2021

compiler-team

Posts with mentions or reviews of compiler-team. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-18.
  • The Rust Calling Convention We Deserve
    3 projects | news.ycombinator.com | 18 Apr 2024
    > Also, why aren't we size-sorting fields already?

    We are for struct/enum fields. https://camlorn.net/posts/April%202017/rust-struct-field-reo...

    There's even an unstable flag to help catch incorrect assumptions about struct layout. https://github.com/rust-lang/compiler-team/issues/457

  • Rust proposal for ABI for higher-level languages
    1 project | news.ycombinator.com | 12 Apr 2024
  • The Linux Kernel Prepares for Rust 1.77 Upgrade
    9 projects | news.ycombinator.com | 18 Feb 2024
    Are you talking about https://github.com/rust-lang/compiler-team/issues/688 ? I think that issue provides a lot of interesting context for this specific improvement.
  • Progress toward a GCC-based Rust compiler
    8 projects | news.ycombinator.com | 18 Dec 2023
    And mips64, which rustc recently dumped support for after their attempt to extort funding/resources from Loongson failed:

    https://github.com/rust-lang/compiler-team/issues/648

    This is the biggest problem with the LLVM mentality: they use architecture support as a means to extract support (i.e. salaried dev positions) from hardware companies.

    GNU may have annoyingly-higher standards for merging changes, but once it's in there and supported they will keep it for the long haul.

  • Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
    13 projects | /r/rust | 6 Dec 2023
    See https://github.com/rust-lang/compiler-team/issues/688
  • Rust: Drop MIPS to Tier 3
    1 project | news.ycombinator.com | 16 Nov 2023
  • There is now a proposal to switch Rustc Nightly to use a parallel frontend
    1 project | /r/rust | 16 Oct 2023
    The work has been going on for some time now and it seems we are quite close to it being enabled as a default for nightly builds, I am super thrilled upwards of 20% faster clean builds and possibly more are on the horizon. Hope everything works out without triggering some unseen ICE. https://github.com/rust-lang/compiler-team/issues/681 Edit: If you want to discuss this feature reach out on Zulip
  • Rust 1.72.0
    7 projects | news.ycombinator.com | 24 Aug 2023
    I'd recommend reading the MCP[1] they linked regarding the decision as well as their target tier policy [2].

    They are dropping tier 1 support for Win 7 and Win 8. That means they are no longer going to guarantee that the project builds on those platforms and passes all tests via CI.

    As long as it is feasible they will probably keep CI runs for those platforms and if interested parties step up and provide sufficient maintenance support, it will remain tier 2. i.e a guarantee that it builds on those platforms via CI but not necessarily that all features are supported and guaranteed via passing tests.

    If interested parties can provide sufficient maintenance that all tests continue passing, it will be tier 1 in all but name. However the rest of the development community won't waste their time with issues like Win 7 and 8's partial support for UTF-8.

    And once CI stops being feasible for the compiler team to host, it'll drop down to tier 3. If there's sufficient interest from the community towards maintaining these targets, in practice you should see comparable support to with tiers 1 or 2 however now any CI will be managed externally by the community and the compiler team will stop worrying about changes that could break compilation on those targets.

    TLDR: They aren't saying "it'll no longer work" but rather "if you want it to stay maintained for these targets, you have to pitch in dev hours to maintain it and eventually support the infrastructure to do this because we don't see a reason to continue doing this". So if you care for these targets, you'll have to contribute to keep it maintained.

    [1]: https://github.com/rust-lang/compiler-team/issues/651

  • Experimental feature gate for `extern "crabi"` ABI
    1 project | /r/ProgrammingLanguages | 10 May 2023
  • Prerequisites for a Windows XP 3D game engine
    2 projects | /r/rust_gamedev | 19 Apr 2023
    (The already broken) XP support was removed almost 3 years ago: https://github.com/rust-lang/compiler-team/issues/378

What are some alternatives?

When comparing rust-orphan-rules and compiler-team you can also consider the following projects:

cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.

libvfio-user - framework for emulating devices in userspace

pollster - A minimal async executor that lets you block on a future

llvm-mos - Port of LLVM to the MOS 6502 and related processors

keepass-rs - Rust KeePass database file parser for KDB, KDBX3 and KDBX4, with experimental support for KDBX4 writing.

ua-parser-js - UAParser.js - Free & open-source JavaScript library to detect user's Browser, Engine, OS, CPU, and Device type/model. Runs either in browser (client-side) or node.js (server-side).

dislike-in-rust - A list of the few things I don't like about rust

namespacing-rfc - RFC for Packages as Optional Namespaces

getrandom - A small cross-platform library for retrieving random data from (operating) system source

cargo-show-asm - cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code

rust-delegate - Rust method delegation with less boilerplate

libgccjit-patches - Patches awaiting review for libgccjit