rust-cross
Rustup
Our great sponsors
rust-cross | Rustup | |
---|---|---|
5 | 58 | |
2,475 | 5,881 | |
- | 1.6% | |
0.0 | 9.6 | |
almost 2 years ago | 1 day ago | |
Shell | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-cross
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Anything C can do Rust can do Better
rust-cross, Everything you need to know about cross compiling Rust programs! - Jorge Aparicio
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GitHub Actions can't find built binaries to put them to a release
on: push: tags: - 'v*' name: Cross-compile and release jobs: build: name: Build runs-on: ubuntu-latest strategy: matrix: target: # https://github.com/japaric/rust-cross#the-target-triple - x86_64-unknown-linux-gnu - x86_64-pc-windows-gnu - wasm32-unknown-emscripten steps: - uses: actions/checkout@v2 - uses: actions-rs/toolchain@v1 with: toolchain: stable target: ${{ matrix.target }} override: true - uses: actions-rs/cargo@v1 with: use-cross: true command: build args: --release --target=${{ matrix.target }} release: name: Release needs: [ build ] runs-on: ubuntu-latest steps: - uses: actions/checkout@v2 with: clean: false - uses: nowsprinting/check-version-format-action@v3 id: version with: prefix: 'v' - name: Create release id: new_release uses: actions/create-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: tag_name: ${{ github.ref }} release_name: Release ${{ github.ref }} body: | Changes in this release: - First change - Second change draft: false prerelease: false - name: Upload 64-bit Windows build uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: asset_path: target/release/client.exe asset_name: client-${{ matrix.target }}-${{ steps.version.outputs.full }}.exe asset_content_type: application/zip upload_url: ${{ steps.new_release.outputs.upload_url }} - name: Upload 64-bit Linux build uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: asset_path: target/release/client asset_name: client-${{ matrix.target }}-${{ steps.version.outputs.full }} asset_content_type: application/zip upload_url: ${{ steps.new_release.outputs.upload_url }} - name: Upload 32-bit WebAssembly build uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: asset_path: target/release/client.wasm asset_name: client-${{ matrix.target }}-${{ steps.version.outputs.full }}.wasm asset_content_type: application/zip upload_url: ${{ steps.new_release.outputs.upload_url }}
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In support of single binary executable packages
Well, at least that's that easy if what you try to compile don't have C dependencies. For C dependencies, there is cross <https://github.com/japaric/rust-cross> which I had good experiences with.
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Hey Rustaceans! Got an easy question? Ask here (15/2021)!
Oh, this was the first thing that came up: https://github.com/japaric/rust-cross
Rustup
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Problem with rust-analyzer in helix
I got it to finally work by following this
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Do you use relative toolchain paths with rustup? Let us know!
If you are someone actively using such relative-path toolchains, please contact us (Discord / Github issues).
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Canonical hiring Rust toolchain dev
We had a snap package; we removed it in mid 2022
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Announcing Rustup 1.26.0 | Rust Blog
I don't know. The PR references prior discussion without a link, so it may have been private.
- Foundation - Open Membership
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Telemetry really goes into Go toolchain, no matter what
As long as he doesn't put hidden folders in your root like rust. https://github.com/rust-lang/rustup/issues/341
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telemetry in the go toolchain? just say no...
I think you're being upvoted by folks who don't know better, which is a shame because you're making things up :/. The telemetry feature in rustup kept everything local and never "pinged home". And you had to enable it with a command `rustup telemetry enable`. And it just logged JSON files at the path you mentioned. By 2019, the feature was disabled (see: https://github.com/rust-lang/rustup/issues/341 ) because no one worked on it and it just gathered bugs.
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Go claims telemetry objectors arguing in bad faith and violating Code of Conduct
FWIW, there is a proposal to add telemetry to LLVM [0] and Rust used to have telemetry [1], both off by default. Some things in the node.js world have telemetry enabled by default, like Next.js [3].
Some people are posting here as if this as already decided -- AFIACT, that's not the case. It's not even a formal proposal yet, and the stated intent was to start a conversation around something concrete. (For context, this is standard for how I've seen the Go project approaches large topics, including for example I think there were something like ~8 very detailed generics design drafts from the core Go team over ~10 years).
It sounds like the Go team is going to take some time to look into some of the alternative approaches suggested in the feedback collected so far.
In any event, this is obviously a topic people are very passionate about, especially opt-in vs. opt-out, but I guess I would suggest not giving up hope quite yet.
[0] https://discourse.llvm.org/t/rfc-lldb-telemetry-metrics/6458...
[1] https://github.com/rust-lang/rustup/issues/341
[2] https://nextjs.org/telemetry
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Google's Go may add telemetry reporting that's on by default
Rust (Specifically Rust Up) seems to have planned to include telemetry but they paused and cancelled the decision, possibly after implementing it initially.
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Who "owns" Rust ?
https://github.com/rust-lang/rustup/issues/341 and rust installation uses telemetry
What are some alternatives?
xargo - The sysroot manager that lets you build and customize `std`
rust - Empowering everyone to build reliable and efficient software.
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
rust-mode - Emacs configuration for Rust
Module Linker - browse modules by clicking directly on "import" statements on GitHub
rust-on-raspberry-pi
just - 🤖 Just a command runner
Rust for Visual Studio Code
cargo-linked - Display linked packages for compiled rust binaries
Rust Language Server - Repository for the Rust Language Server (aka RLS)
iced - A cross-platform GUI library for Rust, inspired by Elm
cargo-modules - Visualize/analyze a Rust crate's internal structure