rules_rust VS proc-macro-workshop

Compare rules_rust vs proc-macro-workshop and see what are their differences.

proc-macro-workshop

Learn to write Rust procedural macros  [Rust Latam conference, Montevideo Uruguay, March 2019] (by dtolnay)
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rules_rust proc-macro-workshop
9 26
610 3,787
4.1% -
9.6 4.2
1 day ago 18 days ago
Starlark Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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rules_rust

Posts with mentions or reviews of rules_rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-14.
  • NixOS: Declarative Builds and Deployments
    13 projects | news.ycombinator.com | 14 Jan 2024
    The same reason Bazel builds avoid using Cargo when building Rust software, so I'll describe why Bazel would do this:

    - Bazel wants to cache remote resources, like each respective crate's source files.

    - Bazel then wants to build each crate in a sandbox, and cache the build artifacts

    This is an established practice, and Nix wants to drive the build for the same reasons.

    See:

    - https://github.com/bazelbuild/rules_rust

    - https://github.com/google/cargo-raze

  • Rust fact vs. fiction: 5 Insights from Google's Rust journey in 2022
    5 projects | /r/rust | 27 Jun 2023
    To answer your question, I don't know if Soong or Bazel can reuse the files produced by an incremental Rust compilation. I tried searching the rules_rust repository and found some discussions, but nothing that clearly told me "Yes, this is supported".
  • When to Use Bazel?
    13 projects | news.ycombinator.com | 13 Sep 2022
    Bazel doesn't allow targeting a lot of platforms (especially embedded) from Rust, even when the Rust ecosystem supports these targets. Something is off with its design if new work needs to be done for every platform that's already available behind an interface that's as consistent as what rustc gives.

    What is supported needs to be inferred from this file, as far as I can tell: https://github.com/bazelbuild/rules_rust/blob/main/rust/plat...

  • Cpp-like build tools for Rust?
    4 projects | /r/rustjerk | 9 Sep 2022
    You might be overjoyed to learn that you can use a build tool that forces you to manually write out the dependencies between each file.
  • How to enable suggestions/autocomplete in VS Code?
    1 project | /r/bazel | 1 Jun 2022
    I am using rules_rust and have the VS Code Bazel plugin installed, but I am still not getting autocomplete.
  • Blog Post: Fast Rust Builds
    5 projects | /r/rust | 5 Sep 2021
    Other than that, the performance of both for builds should be determined exactly by the organization of code into separate crates and the rustc invocations. Bazel generally encourages smaller crates, but that's very subtle. There is at least 1 case I can think of where rustc is overfit to cargo, in a way that is not easily replicable by bazel, which is the metadata/rlib pipelining https://github.com/bazelbuild/rules_rust/issues/228
  • Modern C++ Won't Save Us (2019)
    7 projects | news.ycombinator.com | 25 Apr 2021
    Rust integrates pretty seamlessly into Bazel projects via rules_rust (https://github.com/bazelbuild/rules_rust). The existing rules even allow for c calling rust and rust calling c. Example: https://github.com/bazelbuild/rules_rust/blob/main/examples/...
  • Why Zig When There Is Already C++ and Rust?
    10 projects | news.ycombinator.com | 15 Jan 2021
    With any compiled language you can use the compiler and vendor your dependencies instead of using the language's conventional package manager. For example, nothing prevents skipping Cargo and building Rust directly with rustc the way Bazel does.

    https://github.com/bazelbuild/rules_rust

proc-macro-workshop

Posts with mentions or reviews of proc-macro-workshop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-29.
  • Why does the core not provide a "New" derive attribute?
    1 project | /r/rust | 9 Dec 2023
    Tangentially, the proc macro workshop walks through building a derive macro implementing a builder pattern. From experience, I can tell I couldn't ever write proc macros just by reading the manual, going through it is really helpful https://github.com/dtolnay/proc-macro-workshop/blob/master/README.md
  • Help on spans for proc macros
    1 project | /r/rust | 3 Jul 2023
    I am working on the proc macro workshop and am a little stuck on the builder portion of the workshop. Step 08-unrecognized-attributes wants you to handle the car where the field modifier has a misspelled portion (eac instead of each)
  • Practical Procedural Macros in Rust
    3 projects | news.ycombinator.com | 29 Jun 2023
    I would very much second the suggestion to do David Tolnay’s Proc Macro Workshop if you want to start understanding how to write them. I’d been writing Rust for years but always kind of avoided proc macros.

    When I had a need for them, I went through only the first section of the workshop and everything clicked. You can just do the derive macro section and all the strange and scary-looking macro syntax will make sense. I realized that there is only a bit of extra syntax but it’s used very often so it can seem a little overwhelming when reading macro code.

    https://github.com/dtolnay/proc-macro-workshop

  • Rust fact vs. fiction: 5 Insights from Google's Rust journey in 2022
    5 projects | /r/rust | 27 Jun 2023
  • A walkthough on how to write derive procedural macros
    1 project | /r/rust | 10 Jun 2023
    Another good one imo is the proc-macro-workshop.
  • Transitioning to Rust as a company
    8 projects | /r/rust | 2 Jun 2023
    Don't be afraid of proc macros and derive macros, they rule. Study the basic examples. Crates like darling and resources like David Tolnay's workshop will help. Write derives for your simpler traits and impress your colleagues.
  • What are your experiences with hack-and-learn events?
    2 projects | /r/rust | 15 May 2023
    Regarding 4, I think that macros are an interesting intermediate/advanced topic. I personally loved the material from https://github.com/dtolnay/proc-macro-workshop
  • Procedural Macros are really hard to understand
    3 projects | /r/rust | 4 Feb 2023
    It took me a while to get anything done. My mistake : I came accross the procedural macros workshop several times, and every time I dismissed it, thinking - meh I'll just hack together exactly what I need and move on. Then finally I figured there is no way around it. The builder exercise sounds boring but it covers the topic pretty well. And then I went on to the debug one and from there was able to build the proc macro I wanted.
  • MacroKata is really good!
    2 projects | /r/rust | 22 Dec 2022
    Hey! While researching, I found this: https://github.com/dtolnay/proc-macro-workshop
  • Anything C can do Rust can do Better
    58 projects | dev.to | 1 Dec 2022
    Rust Latam: procedural macros workshop - David Tolnay

What are some alternatives?

When comparing rules_rust and proc-macro-workshop you can also consider the following projects:

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

cargo-chef - A cargo-subcommand to speed up Rust Docker builds using Docker layer caching.

cargo-expand - Subcommand to show result of macro expansion

cargo-sweep - A cargo subcommand for cleaning up unused build files generated by Cargo

rust-learnings - Collection of Rust learnings through implementation

www.ziglang.org

style - css for rust

wg-allocators - Home of the Allocators working group: Paving a path for a standard set of allocator traits to be used in collections!

quote - Rust quasi-quoting

bazel-coverage-report-renderer - Haskell rules for Bazel.

style - Style Dart Backend Framework