ruby-js
importmap-rails
ruby-js | importmap-rails | |
---|---|---|
11 | 26 | |
35 | 1,012 | |
- | 1.6% | |
6.6 | 8.0 | |
29 days ago | 28 days ago | |
Ruby | Ruby | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ruby-js
- RubyJS-Vite
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RubyJS-Vite 2.0.0 has been officially released!
As of this new version, it already has online documentation, so you can read everything in full detail.
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Using the RubyJS-Vite tool, I was able to create a CV that automatically retrieves data from the github account. So if a project grows in popularity, it will show up on the site. Or if you post an article on gist, it will also show up on the site's CV.
RubyJS-Vite
- The document "Godot with Ruby syntax - Part 2" explains how to solve production issues with Ruby syntax support for game development in Godot. It covers creating an export template for your project. Helpful for game developers using Ruby.
- I've written the second part of the Godot with Ruby Syntax document, which describes how to solve the problem with the production version of the game project with Ruby syntax support. The article covers creating a production template for exporting the project. Here's the link to the document.
- A guide that serves as an introduction to the tools and a tutorial. The guidelines explain how to build an ECMAScript module that will be utilized by a tool that converts scripts from Ruby to JavaScript format.
- This guide is intended for Ruby-loving game developers. You may find instructions on how to get started using the RubyJS-Vite tool with Godot Engine in the document. Then, the benefits and drawbacks of employing this method are explained in depth.
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Reen: a ruby CLI gem that lets you mass rename/move/delete files using your favorite editor
Otherwise, tracking files continuously is an intriguing concept. I attempted to include it into my tool using the listen library. A helpful example can be found here. I hope it is helpful to you.
- For code transformation, use RubyJS Vite. used when using the JS API to write Ruby syntax. Visit the link for further details.
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All web applications may be created in the optimal environment created by Ruby, JS, and Vite.
The functionality is extended because to the use of the Vite and RubyJS technologies. I created a 3D animated rendering of a weapon as an illustration.
importmap-rails
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The Rails asset pipeline, old and new
It is implemented as a thor task in lib/importmap/cmmands.rb
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RubyJS-Vite
With importmaps (https://github.com/rails/importmap-rails) and Hotwire (https://hotwired.dev/), you write plain js and serve it.
Also packages are served via CDN. There is no tree shaking. Rails got rid of the whole bundling step.
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First commits in a Ruby on Rails app
Importmap audit - “checks the NPM registry for known security issues”
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Asset compilation taking ~ 12 mins
It worked, but JS changes were not coming through. Digging into the Importmap docs (see 'sweeping the cache', it monitors changes according to the setting config.importmap.cache_sweepers. So, by adding the locations where I have my JS files, I also got JS changes passed through.
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Is the default importmap method unrealistic in the most popular real world use cases?
You can't use TypeScript, or anything that requires pre-compile, with importmap. answered issue
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Ruby on Rails with React on Typescript using importmaps
Let's begin by installing the necessary dependencies. The first gem generates the importmap object, manages caching, and helps with library installations, among other things. I recommend reading the entire readme to become familiar with its capabilities. The second gem will be discussed later, it is used to compile JSX files. Gemfile
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Pirep.io collects the unpublished, local knowledge on public, private, and unmapped airport that anyone can contribute to
Yeah, those were brand new right around the time I started this project a few years ago with Rails 7 (or was it 6.1?). I actually ended up removing them in favor of importmap-rails since I wanted as simple of a frontend as possible and I wasn't sure of relying on what was, at the time, a brand new way of doing frontend work. Things change so quickly in JS-land that I'm always hesitant to make something a dependency unless it has a strong track record of being continuously maintained.
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Dusting off my rails knowledge, need some tips / guidance on rails 7 and production
source "https://rubygems.org" git_source(:github) { |repo| "https://github.com/#{repo}.git" } ruby "3.1.0" # Bundle edge Rails instead: gem "rails", github: "rails/rails", branch: "main" gem "rails", "~> 7.0.4", ">= 7.0.4.2" # The original asset pipeline for Rails [https://github.com/rails/sprockets-rails] gem "sprockets-rails" # Use sqlite3 as the database for Active Record gem "sqlite3", "~> 1.4" # Use the Puma web server [https://github.com/puma/puma] gem "puma", "~> 5.0" # Use JavaScript with ESM import maps [https://github.com/rails/importmap-rails] gem "importmap-rails" # Hotwire's SPA-like page accelerator [https://turbo.hotwired.dev] gem "turbo-rails" # Hotwire's modest JavaScript framework [https://stimulus.hotwired.dev] gem "stimulus-rails" # Build JSON APIs with ease [https://github.com/rails/jbuilder] gem "jbuilder" gem "mongoid" gem "mongoid-grid_fs" gem 'bootstrap', '~> 5.2.2' #sourced from https://github.com/twbs/bootstrap-rubygem gem 'rack-cors' # Windows does not include zoneinfo files, so bundle the tzinfo-data gem gem "tzinfo-data", platforms: %i[ mingw mswin x64_mingw jruby ] # Reduces boot times through caching; required in config/boot.rb gem "bootsnap", require: false
- Simple Modern JavaScript Using JavaScript Modules and Import Maps
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A powerful search feature with what Rails provides out of the box
Also, installing StimulusReflex seems quite not easy for the moment: It seems there are some quirks along the way if you're using import-maps for managing javascript dependencies as I do. Embracing the Rails way at least prevents you from this sort of issue.
What are some alternatives?
Opal - Ruby ♥︎ JavaScript
jsbundling-rails - Bundle and transpile JavaScript in Rails with esbuild, rollup.js, or Webpack.
reenrb - Ruby gem utility that renames or deletes a pattern of files using your favorite editor
esbuild-rails - Esbuild Rails plugin
esbuilder - Integrate esbuild into Rails
vite_ruby - ⚡️ Vite.js in Ruby, bringing joy to your JavaScript experience
esbuild-live-reload
webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
sprockets-rails - Sprockets Rails integration
import-maps - How to control the behavior of JavaScript imports
docker-rails-example - A production ready example Rails app that's using Docker and Docker Compose.
TinyMCE - The world's #1 JavaScript library for rich text editing. Available for React, Vue and Angular