rtfm VS Factoriodustry

Compare rtfm vs Factoriodustry and see what are their differences.

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rtfm Factoriodustry
7 2
77 222
- -
3.6 7.6
11 months ago 5 months ago
JavaScript JavaScript
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rtfm

Posts with mentions or reviews of rtfm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-17.

Factoriodustry

Posts with mentions or reviews of Factoriodustry. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing rtfm and Factoriodustry you can also consider the following projects:

hackustry - Hackustry mod for Mindustry.

pixelcraft - Pixelcraft. A new way to play Mindustry. A mod that allows you to play with a different main resource, leaving copper and lead in the dust. Abandoned units and newcomers arise, adding 6 new types of units to play with. Based on Mindustry classic, it introduces a new tech tree, several new sectors to a a new planet, 7 different types of turrets and much much more...

pictologic - Mindustry mod that adds an ingame PNG to logic display schematic converter.

AdvanceContent - A forked version of the original Advance Content mod, aiming to make it compatible for version 6.0.

Erekir-Extended - Add a new sectors on Erekir