rrweb
ccapture.js
rrweb | ccapture.js | |
---|---|---|
22 | 12 | |
15,607 | 3,473 | |
1.2% | - | |
8.3 | 0.0 | |
8 days ago | over 1 year ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
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rrweb
- Rrweb, web session recording and replaying based on DOM changes and events
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Show HN: Wirequery – Full-stack session replay and more
Interesting project!
How does this compare to rrweb[0], the library that Sentry and many other commercial offerings for frontend monitoring use?
[0]: https://www.rrweb.io/
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Launch HN: Highlight.io (YC W23) – Open-source, full stack web app monitoring
Congrats on being the only commercial company to actually sponsor rrweb[0] rather than just fork it and contribute absolutely nothing back (or in the case of Sentry - remove their copyright and violate their license).
Seeing as you're "open-source", why chose to fork and detach the project rather than contribute directly to it? With a detached fork, other users can't even compare your changes to the original and pull in fixes. If you truly believed in the spirit of open source, you'd believe in working together and giving back, not just taking advantage of a free lunch.
It feels like all these "open-source" companies are just closed source but with open-source as a marketing gimmick.
[0] https://github.com/rrweb-io/rrweb
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New website and no sales.
if you want I can help to install www.rrweb.io free, DM me
- Show HN: We’re open-sourcing Requestly- HTTP debugging proxy for Web and Mobile
- FLiPN-FLaNK Stack Weekly 27Feb2023
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Making YouTube video with React
In the end, I had to experiment quite a few times. First, I tried using rrweb since it was something that was already on my radar. The idea is I would record using that and convert it into a video using rrvideo.
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Show HN: We’re open-sourcing our session replay tool
I didn't think postHog was a good comparison either,
I knew of rrweb https://www.rrweb.io/
Great to see more open source contendants in the space
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Mighty is shutting down after 3.5 years
(something like https://www.rrweb.io/)
I'm indie/solo making Linkkraft browser (to make a living from it). Browser to be effective researcher & collector. It visualizes your steps as tree and makes html snapshot for your each step (even steps in SPAs like twitter).
- Ask HN: How does software such as rrweb and OpenReplay work?
ccapture.js
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Making YouTube video with React
I also tried to find a better recording method. Since I’m now using canvas, there are some solutions to recording that seemed quite elegant. For example, paper.js uses requestAnimationFrame to achieve its smooth animation. There are libraries like ccapture.js that hooks into the various methods like requestAnimationFrame and setInterval, allowing it to render each frame separately.
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how to save scene as image file in three.js?
I actually spent a fair bit of time on this and eventually got something to work. Someone named "spite" made a great library called CCapture for doing this, but it needs to be updated and repackaged for ES6. Right now it is painful to integrate into your project, but it could be super-easy. You can help to encourage someone to fix the issues here.
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Help! does anyone know how to export p5.js into WebM?
Check out CCapture.
- How to download/export animation ?
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How to create a video editor that works in your browser.
The image capture step uses ccapture to ensure that the playback frame is converted to an image. All frame images to webm video.
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qgis2threejs export to gif
ccapture.js basically let's you write out frames from a threejs camera, which you then stitch together with ffmpeg.
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rivers
I use ccapture, using the png option, which will spit out a tar with a png of each frame, and then I stitch them with ffmpeg.
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[p5.js] Flame.
This video is 1800 frames (30 FPS * 60s)... a browser trying to save 1800 individual frames would lock up and die. Ccapture.js hooks into the browser's rendering code and captures the frames as a 'blob' - a binary object that is often used for streaming video - and then wraps them up into one single download.
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[p5.js] Swirling the drain
p5.js runs the sketch, ccapture.js captures all of the frames (1800 in this video), and ffmpeg combines the frames into an MP4.
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[p5.js] Surfing the simplex.
I use ccapture.js, which captures the frames as a blob in real-time then exports it as a .tar file full of jpgs when the sketch is finished (with 'finished' defined as reaching 1800 frames, in this case). This is a lot better than having the browser try to save 1800 jpgs the usual way.
What are some alternatives?
openreplay - Session replay and analytics tool you can self-host. Ideal for reproducing issues, co-browsing with users and optimizing your product.
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
rr - Record and Replay Framework
webm-writer-js - JavaScript-based WebM video encoder for Google Chrome
react-use-hotjar - Adds Hotjar capabilities as custom hooks such as init, identify and stateChange
react-native-view-shot - Snapshot a React Native view and save it to an image
dark - Darklang main repo, including language, backend, and infra
spectrum-vue - Adobe Spectrum UI Components for Vue.
Requestly - 🚀 Most Popular developer tool for frontend developers & QAs to debug web and mobile applications. Redirect URL (Switch Environments), Modify Headers, Mock APIs, Modify Response, Insert Scripts & Record web sessions and share it with your teammates for debugging.
piskel - A simple web-based tool for Spriting and Pixel art.
highlight - highlight.io: The open source, full-stack monitoring platform. Error monitoring, session replay, logging, distributed tracing, and more.
next-img - A Next.js plugin for embedding optimized images.