rps-scala
Rock Paper Scissor online strategy game, implemented in Scala and Typescript (by daniel-bytes)
observable-state-tree
An observable state tree is a normal object except that listeners can be bound to any subtree of the state tree. (by mfbx9da4)
rps-scala | observable-state-tree | |
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2 | 3 | |
0 | 7 | |
- | - | |
0.0 | 1.8 | |
over 1 year ago | over 3 years ago | |
Scala | TypeScript | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rps-scala
Posts with mentions or reviews of rps-scala.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-14.
- Ask HN: What is something you built but never marketed?
-
Ask HN: Show me your Half Baked project
I've been working for some time on a capture the flag web game called Rock Paper Scissor Battle!, which is basically a simplified version of Stratego, but the pieces are rock, paper and scissor instead of numbers). Its open source on my Github: https://github.com/daniel-bytes/rps-scala, the backend is Scala and Redis and the frontend React + Typescript. I have a live version of it up at http://rock-paper-scissor-battle.com/, although I have a feeling any real level of traffic will topple over my $5/mo Heroku dyno. Also don't mind the goofy font landing page. :)
I'm overall happy with the backend code, except for the "AI", which can use some real work and research. Right now just some basic semi-random rules that make it pretty easy to beat.
observable-state-tree
Posts with mentions or reviews of observable-state-tree.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-09.
-
Ask HN: Show me your Half Baked project
I have been working on an observable tree data structure which could form the basis of a state management library in typescript https://github.com/mfbx9da4/observable-state-tree
- Build an Observable State Tree
- Show HN: Observable State Tree