rougelike-ada VS unicodetiles.js

Compare rougelike-ada vs unicodetiles.js and see what are their differences.

rougelike-ada

A rougelike game written in Ada 2012 (by csb6)

unicodetiles.js

A JavaScript character-based tile engine for creating games such as roguelikes. (by tapio)
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rougelike-ada unicodetiles.js
1 2
1 155
- -
0.0 0.0
about 3 years ago over 5 years ago
Ada JavaScript
GNU Affero General Public License v3.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rougelike-ada

Posts with mentions or reviews of rougelike-ada. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.
  • Sharing Saturday #369
    8 projects | /r/roguelikedev | 2 Jul 2021
    I hope to use it to finally finish the rougelike I was working on serveral months ago (initially just using ncurses), but that is a ways off.

unicodetiles.js

Posts with mentions or reviews of unicodetiles.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.
  • Sharing Saturday #369
    8 projects | /r/roguelikedev | 2 Jul 2021
    This week I've been migrating my game's graphics from simple HTML manipulation, which was slow, to manually drawing on the HTML5 Canvas, which also turned out to be slow. And then testing out web rendering libraries such as PixiJS and WGLT (WebGL Terminal). Some such simple WebGL library feels like the way to go. I've still to try out Fastiles (by Ondras, the Rot.js author) and the older UnicodeTiles.js.
  • Web roguelike in to the tune of DND.EXE
    1 project | /r/roguelikedev | 24 Jan 2021
    https://github.com/tapio/unicodetiles.js is a very good library. Does both ASCII and tiles, doesn't use any framework so is as fast as they come, can switch between DOM/canvas/webgl.

What are some alternatives?

When comparing rougelike-ada and unicodetiles.js you can also consider the following projects:

awesome-tabletop-rpgs - Awesome list of free and/or open source tabletop RPGs

secbot-2021-7drl - 7-day Roguelike, 2021 (Success)

wglt - WebGL Terminal

destiny-inventory-tool - An open-source Destiny (2) inventory management tool for the desktop. Currently does not have support for Destiny 1.

fastiles - Ultra-fast bitmap font renderer