rg353m-godot
PortMaster
rg353m-godot | PortMaster | |
---|---|---|
2 | 87 | |
3 | 458 | |
- | - | |
3.5 | 9.6 | |
5 months ago | 3 months ago | |
Shell | Python | |
MIT License | MIT License |
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rg353m-godot
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Exporting to Linux arm64
Also, I kinda just reuse the same binary and export pcks or zips instead. The device I built for had an EmulationStation frontend, so I integrated it into that. If you wanna see how I did that, here's the repository.
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handheld for gamdevs?
The export options are a Linux export and 64 bits. Then export the .pck or .zip. You don't even need export templates. Here is my repository with setup instructions and the bins I use. I run it on UnofficialOS, though ArkOS should also work, but you might need new bins.
PortMaster
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Box Art for PortMaster 'Read to Install Ports' on RGB30 (JELOS)
There's a screenshot for every game on PortMaster in the GitHub repository: https://github.com/christianhaitian/PortMaster/tree/main/images
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Did anyone manage to play Jazz Jackrabbit 2 on RG351 with Portmaster?
The port is available in Portmaster (https://github.com/christianhaitian/PortMaster) file ’Jazz2.zip‘. The instructions are simple: “Copy the original game files (The Secret Files and/or The Christmas Chronicles) to ports/jazz2/Source.“ A long time ago, I bought the original games on CD-ROM and I’m using these files, but it doesn’t work.
- What sort of game roms go in here?
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Trying Out Recalbox for RG353P/V/M
There is a recalbox/roms/ports rom folder as well, with some folders and freeware files for supported ports already in place (Doom, Wolf3D, some others). Don't think PortMaster or my PortMaster-unique/dependent ports from JELOS and ArkOS will work without some numerous changes to the paths in various scripts and configs.
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Installing Linux Games on an Anbernic Device
The PortMaster project specializes in adapting an increasing library of freeware and commercial games — not only Linux, but DOS/Win, and some Android — to work in Linux custom firmwares for these devices. Games that are already written for Linux have one less hurdle to overcome in the process, I would think…? A bit above my level of experience, I’m afraid.
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Nintendo Switch games as Celeste on RGB10 Max
I really enjoyed playing the Celeste Nintendo Switch port on the RGB10 Max. I was wondering if anyone can recommend some other games that are also fairly recent that can be played on this device? I am not sure how to find more Switch games like this, as PortMaster mainly links older games (https://github.com/christianhaitian/PortMaster)
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Could you play enter the gungeon/undertalr on this?
About that I didn't know, but you can look for in the Portmaster GitHub page
- Half Life on Dreamcast Not Starting
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Any metroidvanias for the linux based handhelds?
They're all listed in the portmaster wiki: https://github.com/christianhaitian/PortMaster/wiki
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Port Games
There's Portmaster that manages Port games and it is so easy to use. No need for the V. There are all the instructions for each game here https://github.com/christianhaitian/PortMaster/wiki and many games do not require your own files (Stardew Valley does, though).
What are some alternatives?
frt - A Godot "platform" targeting single board computers.
AnberPorts - AnberPorts for Anbernic RG351P/M and RG351V running ArkOS, 351elec and The RA.
gb-studio - A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
AM2RLauncher - Host respository for the AM2RLauncher.
arkos - Another rk3326 Operating System
arkos - Another rockchip Operating System
Bastard-OS - A Custom Version of Onion OS for the Miyoo Mini
351ELEC - Handheld firmware optimized for the Anbernic RG351P/M/V devices.
AmberELEC - Handheld firmware optimized for the Anbernic RG351P/M/V/MP, RG552 and other compatible devices.
AM2R-Multitroid - Source code for AM2R 1.5.2+ Multitroid, free of copyrighted assets and trademarks.
AM2R-Community-Updates - Source code for AM2R 1.5.2+, free of copyrighted assets and trademarks.
552_beta - just for 552 beta