retro-random-number
fps-sync
retro-random-number | fps-sync | |
---|---|---|
3 | 1 | |
1 | 1 | |
- | - | |
0.0 | 6.5 | |
over 1 year ago | 4 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
retro-random-number
- [AskJS] Is JavaScript missing some built-in methods?
-
We're pigs
Retro Random Number, Random number generator that's seed based for consistent results to allow users to recognize patterns when they fail a level and have to retry several times
- Github - Retro Random Number (for an old video game feel)
fps-sync
-
We're pigs
FPS Sync, Synchronized FPS that stays consistent between multiple browsers
What are some alternatives?
proposal-array-grouping - A proposal to make grouping of array items easier
proposal-set-methods - Proposal for new Set methods in JS
OpenT5 - An open-source reimplementation of T5 in Rust
banned - Banned from a site or organization? Account suspended? Censored? Why?
random-number-js - Generate random numbers with more variety.
promises-spec - An open standard for sound, interoperable JavaScript promises—by implementers, for implementers.
proposal-partial-application - Proposal to add partial application to ECMAScript
proposal-pipeline-operator - A proposal for adding a useful pipe operator to JavaScript.
proposal-record-tuple - ECMAScript proposal for the Record and Tuple value types. | Stage 2: it will change!
proposal-iterator-helpers - Methods for working with iterators in ECMAScript
es1995 - ES1995 – The Missing JS Polyfill