replimat
lovr
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replimat
- OpenSource Everything?
- Replimat.org – Designed for Tomorrow
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Open Source Tractor
All the designs we're drawing for https://wiki.replimat.org/wiki/Main_Page are done using our branch of https://github.com/nophead/NopSCADlib which contains some work yet to be upstreamed here: https://github.com/timschmidt/replimat
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Replimat - a reusable Open Hardware building system which requires only a few tools, is compatible with other building systems, and makes more of itself
Also, everyone else we've encountered who builds similarly to us, or who has contributed a big piece of the puzzle is listed in the right-side column on the main website under "Friends": https://www.replimat.org/
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Replimat - a reusable building system which requires only a few tools, is compatible with other building systems, and makes more of itself
CAD files are available on Github: https://github.com/timschmidt/replimat and we offer kits and parts at https://www.replimat.org/product-category/kits/ for folks who can't or don't want to make their own.
lovr
- Ask HN: Released games built on FOSS engines?
- LÖVE: a framework to make 2D games in Lua
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Ask HN: Favorite Game Engine?
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both.
But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine.
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[0]: https://love2d.org
[1]: https://lovr.org
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Is it really bad using an unpopular framework?
not to mention there's LÖVR as well if you want to 3D
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Is it okay to ask a question about Lovr here?
As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that.
- need help choosing a game engine in lua for a 3d desktop/vr game
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Making a game without a pc that can run VR?
lovr.org - VR game engine with lua
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Lua, a Misunderstood Language
I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv.
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I love Python, but I ought to branch out. I've done some stuff in C# and Java, but never as much as I've done in Python.
If you are into VR, I'd try lovr.org. It allows you to build VR apps with just lua code.
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Ask HN: Anyone tried development using an Oculus?
Personally I found LÖVR [0] easy to use, based on Lua.
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[0]: https://lovr.org/
What are some alternatives?
NopSCADlib - Library of parts modelled in OpenSCAD and a framework for making projects
raylib - A simple and easy-to-use library to enjoy videogames programming
A-Frame - :a: Web framework for building virtual reality experiences.
love - LÖVE is an awesome 2D game framework for Lua.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
love-typescript-definitions - Write LÖVE 2D projects with TypeScript
Simula - Linux VR Desktop
corona - Solar2D Game Engine main repository (ex Corona SDK)
linux - Linux kernel source tree