jb
neverengine
jb | neverengine | |
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2 | 8 | |
5 | - | |
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8.0 | - | |
5 days ago | - | |
Dart | ||
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jb
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Dart Fastest Growing Language in 2023
I've been writing a CLI in Dart. It's such a good language now for stuff like this. You can compile to a small binary (it seems comparable to a Go binary in size and speed - though Go has an edge on speed it's not very far ahead), the test framework is so simple and easy and just gets out of your way... it's really been excellent. I highly recommend Dart (having written stuff in Java, Kotlin, Go and others) for CLIs. What I built is mostly based on my Dartle package, which is a task runner you can use both to build Dart code itself and to write task-based stuff like build tools - which is why i also wrote jb using it, a Java build system I am still finalizing (on top of my Java project, JBuild). I hope to one day write even a Flutter app for it.
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
jb (JBuild) - a modern build tool for the JVM that works similarly to great build tools like cargo (Rust) and pub (Dart) which are highly integrated and easy to use, unlike traditional Java build tools.
neverengine
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
I am developing neverengine. https://gitlab.com/Makogan/neverengine
- I love rust, I have a pet peeve with the community
- PGA animated model and skeleton.
- [media] Double body pendulum, animated with projective geometric algebra, rendered with Vulkan
- Does anyone have open source C++ projects that I can try contributing to?
- Looking for code only game engine
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A hacky way to make soft bodies (demo show off + a little bit of theory and code)
https://gitlab.com/Makogan/neverengine/
- I made a new terrain generation algorithm
What are some alternatives?
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