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haxe
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Six programming languages I’d like to see
The interesting semantic relationships are those that let the machine automatically deduce optimizations
> I also like the idea of modifying function definitions at runtime. I have these visions/nightmares of programs that take other programs as input and then let me run experiments on how the program behaves under certain changes to the source code. I want to write metaprograms dammit
Lotta metaprogramming in Joy. Many functions work by building new functions and running them, it's a natural idiom in Joy.
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> A language designed around having first-class GUI support
Red? ( https://www.red-lang.org/ )
> Visual Interface Dialect ... is a dialect of Red, providing the simplest possible way to specify graphic components with their properties, layouts and even event handlers. VID code is compiled at runtime to a tree of faces suitable for displaying.
https://github.com/red/docs/blob/master/en/gui.adoc
> You can’t work with strings, json, sets, or hash maps very well, date manipulation is terrible, you can barely do combinatorics problems, etc etc etc. I want a language that’s terse for everything.
That also sounds like Red.
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Beads: The next generation computer language and toolchain
> They are well funded.
Rebol Technologies went bankrupt, and Rebol is de-facto dead since more than a decade; Red barely manages to get by thanks to a recent crypto spike.
> I would say the languages are very different in the sense that Beads is clearly aimed at graphical interactive software.
So is Red with it's native GUI engine. [1]
> They are so different that it is hard to compare.
Both share the same goal of replacing modern software practices with biased, batteries-included toolchain, varying only in implementation.
> Red being a concatenative language has more in common with FORTH than Algol.
Red is not concatenative in any sense of the word, nor any other language in Rebol family that I know of.
[1]: https://github.com/red/docs/blob/master/en/view.adoc
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One Way to Represent Things
> What if a simpler programming language had first-class representations of a lot more than strings and arrays?
Red lang?
> Where most languages have 6-8 base datatypes, Red has almost 50.
https://github.com/red/docs/blob/master/en/datatypes.adoc
haxe
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Wax compiler – a tiny language designed to transpile to other languages
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax.
[1]: https://haxe.org
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
[1] https://haxe.org/
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
What are some alternatives?
beads-examples - Examples of Beads programs
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
power-fx-host-samples - Samples for hosting Power Fx engine.
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
ODS_OpenExposureData - Open data standards curated by Oasis.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
letlang - Functional language with a powerful type system.
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
Lazy - Lazily evaluated (late-binding) definition for Dyalog APL
love - LÖVE is an awesome 2D game framework for Lua.