real-world-fable
Fable: F# |> BABEL
real-world-fable | Fable: F# |> BABEL | |
---|---|---|
1 | 60 | |
6 | 2,826 | |
- | 0.8% | |
2.9 | 9.7 | |
almost 2 years ago | 7 days ago | |
F# | F# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
real-world-fable
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Building a Webpack alternative in F#
What came up next was experimenting with snowpack and fuse-box to see which setup could work best with Fable 3 and Although, Both projects work extremely well with Fable, the snowpack project felt more compelling to me thanks to the promoted Unbundled development concept. I decided to go for it and tried the Fable Real World implementation and switched webpack for snowpack and the results were kind of what I was expecting, faster builds, a simpler setup and a much faster developer loop feedback with the browser.
Fable: F# |> BABEL
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Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
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Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
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Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
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A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
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Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
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Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
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Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
- Is it possible to write games like Pac-Man in a functional language?
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URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.
What are some alternatives?
vite - Next generation frontend tooling. It's fast!
rescript-compiler - The compiler for ReScript.
parcel - The zero configuration build tool for the web. 📦🚀
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
Saturn - Opinionated, web development framework for F# which implements the server-side, functional MVC pattern
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
Perla - A cross-platform tool for unbundled front-end development that doesn't depend on Node or requires you to install a complex toolchain
Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness
haxe - Haxe - The Cross-Platform Toolkit
Roslyn-linq-rewrite - Compiles C# code by first rewriting the syntax trees of LINQ expressions using plain procedural code, minimizing allocations and dynamic dispatch.