reactjs.org VS snapcraft.io

Compare reactjs.org vs snapcraft.io and see what are their differences.

reactjs.org

The React documentation website [Moved to: https://github.com/reactjs/react.dev] (by reactjs)

snapcraft.io

The official website's repository for the Snap store (by canonical)
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reactjs.org snapcraft.io
69 14
9,124 135
- 0.7%
9.8 9.2
about 1 year ago 8 days ago
TypeScript JavaScript
Creative Commons Attribution 4.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reactjs.org

Posts with mentions or reviews of reactjs.org. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-17.

snapcraft.io

Posts with mentions or reviews of snapcraft.io. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-25.
  • I think I may have just managed to piss off the whole community...
    2 projects | /r/linuxmasterrace | 25 Apr 2023
    https://github.com/canonical/snapcraft.io please, stop spreading misinformation about snaps...
  • snap... please die a slow and painful death
    1 project | /r/Ubuntu | 28 Feb 2023
    Don't like the "proprietarity" of snapcraft? OK, discard it and put flatpak. It will never be banned by Ubuntu. And yes, snapcraft.io available on github.
  • RSS feeds for updated and new Snap packages?
    1 project | /r/linuxquestions | 14 Jan 2023
    Probably not, since a feature request for this has been open since 2018.
  • is the software for the server of https://snapcraft.io/ closed or open source?
    2 projects | /r/Ubuntu | 12 Jan 2023
    snapcraft.io - the frontend website, is open source - https://github.com/canonical/snapcraft.io
  • what are the advantages and disadvantages of snaps?
    3 projects | /r/linuxquestions | 11 Jan 2023
  • I've got karma to burn so why not?
    6 projects | /r/linuxmemes | 11 Dec 2022
    What is the server code other than "something that distributes a .snap file"? Given that I can, if I want, take a .snap file to an airgapped machine and install it, it appears pretty trivial to offer alternatives to Canonical's infrastructure if anyone were particularly interested.
  • Strong support for Snap, Ubuntu Core at Canonical conference
    4 projects | /r/Ubuntu | 9 Nov 2022
  • what's really important
    4 projects | /r/linuxmemes | 30 Jul 2022
    Snap store - aka snapcraft.io is already open-sourced under GPLv3., see here. Perhaps, you mean not that the code is closed-source but that Canonical won't relinquish any control to the community and will continue to enforce the snap ecosystem as an Apple-style walled-garden? If so, then I completely agree with that assessment. That IMHO is the core of what makes snap an inferior choice for the community.
  • bro imagine being this bad, Canonical
    1 project | /r/linuxmemes | 3 Jul 2022
    snapcraft.io (e.g. snap store) has commits going back to Aug 16, 2017. Repo has GPLv3 license.
  • Delicious Pie!
    2 projects | /r/linuxmasterrace | 10 May 2022
    IMO this is mostly due to higher-ups at Canonical no longer giving a fuck about desktop, less so for the boots on the ground. Wimpress and Pope both left Ubuntu and I don't remember which one said it but one of the 2 had a tweet basically saying as much. But even without that, snaps have been around since at least Dec 11, 2014 and likely even earlier than that. But despite being around for over 8 years, there's still a bunch of common complaints and probably about 30-40% don't sound like they'd take a big company more than 6-12 months to address if they actually worked on it. Things like submitting a patch to the util-linux project to make cli tools like mount/blkid/lsblk/fdisk to make loop devices not be displayed by default (after all they effectively only "break" when snap is installed), following normal dot-prefix conventions in the $HOME folder, adding 1st party support for 3rd party repos (given the nature of FOSS, couldn't they even borrow the logic from flatpak?), adding optimizations to consume less disk space in the majority of scenarios. (I would say to also make snapcraft.io open-source, but after seeing this repo, it appears that common complaint may be off-base)

What are some alternatives?

When comparing reactjs.org and snapcraft.io you can also consider the following projects:

react - Cheatsheets for experienced React developers getting started with TypeScript

flathub - Pull requests for new applications to be added

rabbitmq-website - RabbitMQ website

snapcraft - Package, distribute, and update any app for Linux and IoT.

React - The library for web and native user interfaces.

appstream - Tools and libraries to work with AppStream metadata

control-flag - A system to flag anomalous source code expressions by learning typical expressions from training data

vscodium - binary releases of VS Code without MS branding/telemetry/licensing

petite-vue - 6kb subset of Vue optimized for progressive enhancement

gaming-graphics - Graphics stack useful as a content snap for gaming snaps

react-18 - Workgroup for React 18 release.

next-pwa - Zero config PWA plugin for Next.js, with workbox 🧰