react-unity-webgl
three.js
react-unity-webgl | three.js | |
---|---|---|
6 | 449 | |
1,653 | 98,992 | |
1.3% | - | |
6.8 | 9.9 | |
2 days ago | about 8 hours ago | |
TypeScript | JavaScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-unity-webgl
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JavaScript framework for making games. no game engine
With that being said, https://react-unity-webgl.dev/
- My library which allows Unity Applications to be embedded in React with APIs for two way communication and interaction, has just reached half a million downloads!
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React unity WebGL not working on React JS project
Hey there trying to make my Unity WebGL export work on my React JS project but for some reason is not working I'm using the following React Unity WebGL version ([email protected] # For Unity 2018 and 2019 (Active LTS)) and I have followed the instructions accordingly to the version I'm using, someone ran into the same issue than me and asked a question in the GitHub and I followed what they said which is basically to put the unity folder in the public folder but still is not working. Anyone has any idea of how to fix this ?
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I love open source devs from the bottom of my heart ❤️
I’ve been working on an open source module allowing game developers to help bring their game to web environments for the last four years, and I can tell it’s so much fun to work on something that has is being used by thousands of developers. Bringing a new update feels like giving a present to all of these people.
- Hi! I’m trying to make Unity developers (like myself) excited for the fantastic world of web technology. I’ve recently updated my Unity integration module by packing it with some new good stuff!
- Looking for something new to learn? Why not try bringing your game to the modern web by building intractable interfaces and experiences using React! I've packaged my (free open source) module with a ton of new stuff for you to play around with. Let me know what you think!
three.js
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
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Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
- JavaScript 3D Library
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Why I Personally Decided to Bet on JavaScript
Nonetheless, it offers nearly infinite possibilities. You can code and create anything, from a mobile app with React Native to a desktop application with Electron.js. Furthermore, JavaScript provides excellent frameworks and libraries that can be applied in various approaches, such as React, Three, Vue, Meteor, and Astro.
What are some alternatives?
react-threejs - WIP: Simplest bindings between React & Three.js
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
gl-react-dom - WebGL bindings for React to implement complex effects over images and content, in the descriptive VDOM paradigm
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
react-three-renderer
model-viewer - Easily display interactive 3D models on the web and in AR!
react-lottie-player - Fully declarative React Lottie player
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
reactive-elements - Allows to use React.js component as HTML element (web component)
A-Frame - :a: Web framework for building virtual reality experiences.
react-localstorage - Simple componentized localstorage implementation for Facebook's React.
framer/motion - Open source, production-ready animation and gesture library for React