react-nodegui
wxWidgets
react-nodegui | wxWidgets | |
---|---|---|
8 | 52 | |
6,169 | 5,732 | |
0.1% | 0.8% | |
3.4 | 9.9 | |
6 months ago | 6 days ago | |
TypeScript | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-nodegui
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[AskJS] Are there any Electron alternatives that uses less recourses?
In fact, there's a version with a React wrapper, pretty much similar to React Native
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Windows App
If you are strictly looking to make a desktop app, I would suggest looking at https://react.nodegui.org/ it is really easy to use and develop.
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Ask HN: Why aren't there any real alternatives to Electron?
I have to use Discord and Element on a regular basis (which both use Electron). They both use an unreasonable amount of RAM, and I feel this even more as my laptop is quite old and has 4GB of RAM.
I keep looking for alternatives to Electron, which wouldn't require such heavy resources to run, but my searches always seem to come up short. There are a number of solutions that are either dead or are not ready for production yet, such as React NodeGUI[0], Proton Native[1] or react-native-desktop-qt[2].
There's react-native-windows, but I'm not running Windows, and even if that did gain Linux compatibility it seems that they're quite focused on Microsoft-owned platforms.
Is "just stick Chromium into all your apps" seriously the best we can do as an industry? It's resource-inefficient to high heaven, not to mention that it's slow and doesn't integrate with the native platform styles at all. As a JavaScript developer, I'm quite surprised this is the best there is for cross-platform JavaScript development.
[0]: https://github.com/nodegui/react-nodegui
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9 Ways You Can Use React Today in 2022
React NodeGUI is slowly gaining popularity for bringing react directly to the desktop development experience, powered by Qt5.
- How do you create a cross-platform GUI without using Electron?
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Qt Vs react native for desktop apps?
Also, for React desktop apps, have a look on React NodeGUI, you will notice Qt ๐
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Announcing Svelte NodeGUI, a lightweight Electron alternative with native UI, based on Node.js!
On the React and Vue github repos the README contains this disclaimer:
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NodeGUI React Component by Component
I was going to name this piece by piece or the building blocks of, but I want that sweet, sweet SEO. In my last post I kind of brushed on NodeGUI and one of the negatives I listed was it was a bit light on examples so I since decided to remedy that by contributing to the project here and here thus far. I also got involved with the Vue version of NodeGUI, itโs not as polished or production ready as the react one yet but I hope to help with that.
wxWidgets
- Solitaire: Authentic remake of the Windows 95 original
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Building Apps with Tauri and Elixir
The Elixir programming language is no stranger to desktop applications as the language actually supports building them out of the box. It uses wxWidgets: a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. But wxWidgets has a very complex API, and doesnโt solve issues that usually come with desktop applications around packaging.
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WxWidgets โ open-source C++ cross platform GUI
Qt is also 100% open/free. In fact, both are available under the LGPL, just that wxWidgets also grants an exception to not have to distribute application sources even when statically linked:
https://github.com/wxWidgets/wxWidgets#licence
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Need for GUIs for bioinformatic tools?
But for big programs, ones written in C++? Good luck it wonโt be easy at all. You might try wxwidgets or qt. I do not predict trying to click box-ify complex cli tools yielding much success.
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Create desktop application
In theory, you should be able to use FFI to interface with something like wxWindows, but you might again have problems on macOS, I don't know. And to me eyes, Wx looks a bit outdated.
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IUP โ Cross platform C GUI library
This seems to be like the classic wxWidgets [1], i.e. it's an API that wraps the underlying platform's default toolkit. So on Windows it uses Windows' native controls, in Linux it seems to use GTK, and so on.
That means that the advantage is being able to write against one API, and get cross-platform compatibility, which can be nice. It also means (typically) being limited in what you can do to the least common denominator, or you (=the toolkit author) end up having to re-implement features from one platform that you want to expose but that are missing on some supported target(s). Or, of course, have an API with non-portable parts in it.
In any case, it means the "look and feel" is not the core feature of the API since that is going to be "like the target platform" and that is the point.
Given the origin, I guess Lua support is important too, here.
[1]: https://www.wxwidgets.org/
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Creating C++ windowed applications
- So, I found wxWidgets. Which looked good. However, when I followed some tutorials I was getting errors. Even when I copied and pasted the tutorial code. Furthermore, the library still doesn't seem to simplify the process much.
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What does this icon belong to? I've seen it used in many pieces of software, but I never found out what it actually is from.
It is the icon for WXWidgets, a programming toolkit for making user interfaces that work on Windows, Mac OS and Linux.
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Inkscape is hiring: Accelerating the GTK4 migration
In general, people will use a cross-platform library to port such applications. While QT will likely never really stabilize (I'd flag it unsustainable), the https://www.wxwidgets.org/ is able to be statically linked into commercial and opensource projects at no cost without tripping GPL.
"Hiring a senior C++ developer with GTK experience is costlier"
I think you are confusing skill valuation, and operational productivity. Some have an erroneous notion talent is interchangeable. Likewise, applicants with identical base skill-sets on their CV often mistakenly believe they even have long-term employment options (outsourced, youth tax credit churn, and or senior wage suppression).
Most FOSS people are easier to train, as most already can mitigate utter chaos already. =)
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Is it possible to build a gui which is both cross compatible and native?
There are a few like that in the C++ community. WxWidgets is the most famous/popular with this approach. But it is a library almost impossible to use in other languages because their api is heavily templated.
What are some alternatives?
awesome-electron-alternatives - A curated list of awesome Electron alternatives.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
pywebview - Build GUI for your Python program with JavaScript, HTML, and CSS
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
svelte-nodegui - Build performant, native and cross-platform desktop applications with native Svelte + powerful CSS-like styling.๐
gtkmm - Read-only mirror of https://gitlab.gnome.org/GNOME/gtkmm
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
nana - a modern C++ GUI library
graffiti - HTML/CSS engine for node.js and deno.
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.