react-native-google-mobile-ads
devhub
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react-native-google-mobile-ads | devhub | |
---|---|---|
5 | 1 | |
598 | 9,523 | |
6.7% | 1.0% | |
8.5 | 0.0 | |
2 days ago | 21 days ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 or later | GNU Affero General Public License v3.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-native-google-mobile-ads
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AdMob User Consent for Non-Personalized Ads
I'm currently trying the admobs consent screen (as u/nalachal described), but I'm having some issues with that. The problem with the consent screen is, that as soon as the user wants to manage the options manually, depending on the options they select the won't see any ads at all. This would not be a problem, as you can request the selected options. The problem is that they also need to select some vendors, but this can't be requested via the react-api.. I have opened a github issue for that /react-native-google-mobile-ads/issues/401.
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Rewarded Ads
The library you're using is also deprecated and says to use https://github.com/invertase/react-native-google-mobile-ads so might be worth trying to switch to see if that fixes it.
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react native admob packages
NM, I guess I've learned how to use reddit's search LOL and found https://github.com/invertase/react-native-google-mobile-ads
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Question about AdMob impression-level ad revenue implementation in React Native
The two ways of easily implementing AdMob is through Firebase, and through react-native-google-mobile-ads.
- Which Google Admob library for Reactnative app is recommended?
devhub
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Ask HN: What Stack for mobile/desktop cross-platform native development in 2021?
React Native is your best bet.
Examples:
- https://github.com/devhubapp/devhub
- https://github.com/mmazzarolo/react-native-universal-monorep...
RN desktop support is weak. But your mobile apps will work quite differently to your desktop apps anyway. And you probably want something that can run on the web too. So for desktop you just put your web app in Electron.
The difference between mobile and web will mean having to implement different routing and components, but you can share a lot of code.
Flutter is the new kid on the block.
What are some alternatives?
react-native-admob-native-ads - A simple and robust library for creating & displaying Admob Native Advanced Ads in your React Native App using Native Views.
clash-verge - A Clash GUI based on tauri. Supports Windows, macOS and Linux.
create-react-native-app - Create React Native apps that run on iOS, Android, and web
majsoul-plus - 雀魂Plus——雀魂麻将Majsoul专用浏览器,提供了一些专有特性
google-ad-manager-api - A modern wrapper around Google's Ad Manager API.
Maui - The .NET MAUI Community Toolkit is a community-created library that contains .NET MAUI Extensions, Advanced UI/UX Controls, and Behaviors to help make your life as a .NET MAUI developer easier
create-react-native-app - Create React Native apps that run on iOS, Android, and web [Moved to: https://github.com/expo/create-react-native-app]
github-vsc - 🐙 Launch VSCode dev environment in your browser.
NativeBase - Mobile-first, accessible components for React Native & Web to build consistent UI across Android, iOS and Web.
Rocket.Chat.Electron - Official OSX, Windows, and Linux Desktop Clients for Rocket.Chat
admob - Admob for React Native with powerful hooks and components
Chronos - 📊 📊 📊 Monitors the health and web traffic of servers, microservices, Kubernetes/Kafka clusters, containers, and AWS services with real-time data monitoring and receive automated notifications over Slack or email.