react-canvaskit VS solid-three

Compare react-canvaskit vs solid-three and see what are their differences.

react-canvaskit

Experiment in creating a custom react renderer using an offscreen webgl canvas on top of Skia CanvasKit (by udevbe)

solid-three

port of @react-three/fiber for solid (by solidjs-community)
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react-canvaskit solid-three
1 1
103 119
3.9% 3.4%
2.6 2.5
over 2 years ago 7 days ago
TypeScript TypeScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

react-canvaskit

Posts with mentions or reviews of react-canvaskit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.
  • Ditch the DOM with SolidJS and Skia CanvasKit
    17 projects | dev.to | 5 Aug 2022
    After a little research, I found that someone has already beat me to it for React β€” react-canvaskit. This implementation used react-reconciler to create a custom renderer for React. This is the same process used by **react-three-fiber** (aka R3F) to bring ThreeJS elements to the React VDOM/lifecycle (e.g. when you use ).

solid-three

Posts with mentions or reviews of solid-three. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.
  • Ditch the DOM with SolidJS and Skia CanvasKit
    17 projects | dev.to | 5 Aug 2022
    When I first was looking into the universal renderer, I found **solid-three,** which is a universal renderer for ThreeJS. It’s actually based on react-three-fiber and features a similar architecture and API (using Zustand to store Scene context, or even a useFrame). This would prove as an excellent resource to help craft my own renderer that ditched the DOM.

What are some alternatives?

When comparing react-canvaskit and solid-three you can also consider the following projects:

react-native-skia - High-performance React Native Graphics using Skia

skia-canvaskit-wasm-nextjs

solid-universal-renderer-template - Template for creating and testing SolidJS universal renderers

react-three-fiber - πŸ‡¨πŸ‡­ A React renderer for Three.js

solid-canvaskit-renderer - Renders JSX directly to CanvasKit using SolidJS Universal renderer

solid-three-renderer - Custom renderer for SolidJS using ThreeJS/WebGL

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

solid - A declarative, efficient, and flexible JavaScript library for building user interfaces.