rav1e
SDL
rav1e | SDL | |
---|---|---|
70 | 9 | |
3,579 | 394 | |
0.7% | - | |
9.1 | 4.8 | |
12 days ago | about 3 years ago | |
Assembly | C | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rav1e
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Learn x86-64 assembly by writing a GUI from scratch
Sure. You'll see it very often in codec implementations. From rav1e, a fast AV1 encoder mostly written in Rust: https://github.com/xiph/rav1e/tree/master/src/x86
Large portions of the algorithm have been translated into assembly for ARM and x86. Shaving even a couple percent off something like motion compensation search will add up to meaningful gains.
Or the current reference implementation of JPEG: https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim...
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SISVEL VP9/AV1 patent declared invalid in China
Again, if anything AOM would be the one restricting licenses to AV1 (if they chose to) except AOM has stated and also published AV1 in a way to allow license free access to development (which allows people to make forks of the official build like it's open source) and usage. (1)(2) I don't see why they would suddenly change this.
- Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
- assembly from dav1d 1.1.0 now integrated into rav1e
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A little script to parse large libraries to AV1, if you're interested
You can speed up the sampling process with --vmaf n_subsample=5, which in my experience works more accurately than either 2 or 4, possibly due to this bug/feature present in multiple encoders. You might also need to manually set the number of threads used for VMAF calculation with --vmaf n_threads=16, but YMMV.
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rav1d: a Rust port of dav1d (currently experimental)
That remember me of https://github.com/xiph/rav1e which is an AV1 encoder
- A Safer High Performance AV1 Decoder
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rav1e wrong mastering-display output?
I put in the request for ffmpeg passthrough mastering-display data a few years ago and haven't heard of any support yet.
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HDR10, HDR10+, Dolby Vision with AV1?
It's getting there.. Initial steps for FFmepg: https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=8444 rav1e: https://github.com/xiph/rav1e/pull/3000
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Release Notes: Safari 16.4 Beta adds AV1 codec + hardware decode for WebRTC
It's entirely possible to re-use bits of other HW encoders for the first pass (motion estimation, etc).
SDL
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Ask HN: What is the SDL.h file in SuperTux?
I don't know for sure, but could it be this?
https://github.com/libsdl-org/SDL
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How to choose a front end / control kit pairing for multi cabinet?
The kit has been fun. My daughter loved helping me wire it up to a dummy box, and we decided its worth moving forward with a desktop cabinet build. I don't have a raspberry pi and can't find one, so we're using a 2012 mac mini. OpenEmu has been fun, but I'd like to be able to control the whole UI with the joystick, so we looked at EmulationStation-DE (retropie for desktop as its been explained to me). The control kit worked with OpenEmu but not EmulationStation, and the folks over in that sub said its not supported by SDL https://github.com/libsdl-org/SDL
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Do i have enpugh knowledge to learn new libraries?
There is also SDL, which is a bit of a behemoth library, but gives you a lot of firepower if you want to get down to the nuts and bolts of building something from scratch with media. It provides a framework for working with graphics, sound, input hardware, etc., and is cross-platform. I haven't personally used SDL but it's a pretty well-utilized library. It's written in C so the same caveats apply as before, but works just fine with C++.
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Fixing Stutters in Papers Please on Linux
This has already been fixed in the latest SDL version, but it's likely that the game comes bundled with it's own version.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
I got tired of writing C# bindings code by hand to interop with native C/C++ libraries, so I automated the process. Example for SDL: https://github.com/bottlenoselabs/SDL-cs. The repository is automated daily using Dependabot to run C2CS, generate the P/Invoke code, and push a Git commit with the code automatically when there is a change to https://github.com/libsdl-org/SDL.
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Updated MacOS documentation
The source code for it can be found at https://github.com/libsdl-org/SDL , this may be helpful if your looking for an example of how a 'platform layer' like this it can be implemented.
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The Very First Post
Simple Directmedia Layer: a library that offers low-level access to resources like audio, video graphics, joystick, keyboard, mouse. It is mainly used for the development of video games (Stepmania and Valve's games such as Counter Strike: Source, as some examples).
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AM2R @ Raspberry Pi - Take 3
Now, we'll need to source the latest SDL source tarball. You can find it [here](https://github.com/libsdl-org/SDL), but you can source the latest as of this writing with the command below. Run cd, and then run:
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Good Open Source Projects?
Game library: https://github.com/libsdl-org/SDL
What are some alternatives?
SVT-AV1
SFML - Simple and Fast Multimedia Library
dav1d - A read-only mirror of dav1d source code repository. The origin is at https://code.videolan.org/videolan/dav1d/
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!
SVT-AV1 - Welcome to the GitHub repo for the SVT-AV1! This repo is set to read-only for archiving purposes. Please join us at https://gitlab.com/AOMediaCodec/SVT-AV1. We look forward to seeing you there
GStreamer - GStreamer open-source multimedia framework
ffmpeg-build-script - The FFmpeg build script provides an easy way to build a static FFmpeg on OSX and Linux with non-free codecs included.
mpv - 🎥 Command line video player
obs-amd-encoder - AMD Advanced Media Framework Encoder Plugin for Open Broadcaster Studio
libVLC
libavif - libavif - Library for encoding and decoding .avif files
QtAv - A cross-platform multimedia framework based on Qt and FFmpeg. 基于Qt和FFmpeg的跨平台高性能音视频播放框架. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk