qoir
CompactGUI
qoir | CompactGUI | |
---|---|---|
3 | 46 | |
94 | 4,536 | |
- | 3.2% | |
0.7 | 7.5 | |
about 1 year ago | 9 days ago | |
C | Visual Basic .NET | |
Apache License 2.0 | GNU General Public License v3.0 only |
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qoir
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The Near-Lossless Image Formats Using Ultra-Fast LZ Codecs
It's important to notice that ZPNG beats virtually all QOI variants, as discovered in: https://github.com/nigeltao/qoir
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Hello, PNG
But most platforms these days have some form of CRC32 "acceleration". Adler32 is easy to compute so I'm even less concerned there.
I spent a bunch of time optimising the code in [fpnge](https://github.com/veluca93/fpnge), which is [often notably faster than fpng](https://github.com/nigeltao/qoir/blob/5671f584dcf84ddb71e28d...), yet checksum time is basically negligible.
Having said that, the double-checksum aspect of PNG does feel unnecessary.
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Quite OK Image is now my favorite asset format
* AFAIK it does this while beating the original QOI in terms of speed AND efficiency
Lots of benchmarks in: https://github.com/nigeltao/qoir
QOIX
QOIX is my very own version that adds:
CompactGUI
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Is there a way to save space of ark?
CompactGUI
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400GB? Seriously? 25+ hours worth of waiting just to play it? Why is ark like this?
Also, check out CompactGUI. It's a more user-friendly and efficient way of using Windows' built-in compression to cut the game's file size almost in half. It makes load times marginally longer (like 5-10%) and needs to be redone every few updates to keep the size down, but it works.
- Koji projekat na Githubu vas je odusevio u zadnje vreme?
- Games are becoming so large these days.
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Modern Game File Sizes Be Like
You can chuck compact.exe at it by hand (use the /exe option), or if you'd prefer to avoid the command line there's my Compactor tool, or the venerable CompactGUI.
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The era of 100GB games is upon us, and the average PC gamer is underprepared
You can also just use compactGui smaller filesizes without having to remove dialogs or cutscenes or anything. Obviously how much space is regained depends on how well it was compressed originally. With triple A titles perhaps getting 10% back, while things like ark can literally be shrunk by hundreds of gigs.
- Can we talk about client size? We are approaching 50GB!
- PSA: Use CompactGUI to reduce the the game's file size without any performance hit. I reduced the size from 81 GB to 56 GB.
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For me ARK is 190GB but for my friend it is 160GB
Not really related to your question but if you want to try and save some space you can give this a go, I've used it before and never had any issues. https://github.com/IridiumIO/CompactGUI
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WHY THE HELL IS MY ARK 355GB
Meet you new best friend. https://github.com/IridiumIO/CompactGUI
What are some alternatives?
qoipond - Lossless image format inspired by QOI “Quite OK Image” format
Compactor - A user interface for Windows 10 filesystem compression
tinf - Tiny inflate library (inflate, gzip, zlib)
ViVeTool-GUI - Windows Feature Control GUI based on ViVe / ViVeTool
fpng - Super fast C++ .PNG writer/reader
WinPaletter - Advanced Windows Appearance Editor
figlet-fonts - my collection of figlet / toilet ascii art fonts
ripgrep - ripgrep recursively searches directories for a regex pattern while respecting your gitignore
fpnge - Demo of a fast PNG encoder.
fclones - Efficient Duplicate File Finder
Zpng - Better lossless compression than PNG with a simpler algorithm
starship - ☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!