qoi2-bikeshed
qoi
qoi2-bikeshed | qoi | |
---|---|---|
1 | 25 | |
31 | 6,729 | |
- | - | |
2.6 | 6.3 | |
over 2 years ago | about 1 month ago | |
C | ||
- | MIT License |
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qoi2-bikeshed
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The Quite OK Image File Format Specification: A Single Page PDF
The link contains a link to the discussion on QOI v2, https://github.com/nigeltao/qoi2-bikeshed/issues.
qoi
- CPNG, a backwards compatible fork of PNG
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Ethically Sourced Lena Picture
Her request is politely-phrased and reasonable. I don't think there's a legal or ethical issue, but respecting the wishes of others when it costs nothing is just kindness.
However, the way that some have seized on it, and then interacted with others in their communities is ... neither polite nor reasonable.
e.g. https://github.com/phoboslab/qoi/issues/35
- PSA: Use ZopfliPNG to compress your PNG assets
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The most famous picture used as a standard in computer science is nudes from Playboy!
How do you know it's not a problem for the people who work with computer vision? Let's take this for example - sure, the request itself was presented very unprofessionally, but this is still an example of someone in a computer vision-adjacent field stating in no uncertain terms that they have a problem with the image.
- What’s the best lossless image format?
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At one company I worked at only one thing mattered: the yearly bonus
Yes. Without a supporting statement, it's ad hominem. But I provided a supporting statement.
This is the issue I'm taking about: https://mobile.twitter.com/richgel999/status/146443578680850...
Which links to here: https://github.com/phoboslab/qoi/issues/35
Where everyone agrees, yes, the image should be removed. They didn't know about its history. Would he please stop being a gigantic asshole about it.
So if that's not blowing things out of proportion, I don't know what is.
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QOI – The Quite OK Image Format
I don't know about CUDA, however I've made an AVX2 based encoder a few months ago : https://github.com/phoboslab/qoi/pull/143
I intend to create an AVX2 based decoder but I had absolutely no time to work on side projects in the past three months.
You might also want to take a look at this streaming encoder if you want to encode large files with a tiny memory footprint : https://github.com/MKCG/php-qoi/blob/main/src/FFI/lib/qoi.c
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This is huge: GameMaker Studio 2 now uses QOI image format for textures!
Not only does compression improve this situation today, but using QOI means improvements may continue to come over time. QOI is a very new, open source image format, and that's already proving to be an advantage. By itself, QOI compression is pretty weak, but YoYoGames have forked it and worked in BZ2 compression to surpass the old PNG format. As QOI itself improves and as YoYoGames continues to work on it, it's almost guaranteed that we'll see the compression ratio in GameMaker get better over time.
- QOI – The “Quite OK Image Format” for fast, lossless image compression
What are some alternatives?
basis_universal - Basis Universal GPU Texture Codec
PNG-spec - Maintenance of the PNG specification
crunch - Advanced DXTc texture compression and transcoding library
libjxl - JPEG XL image format reference implementation
Zpng - Better lossless compression than PNG with a simpler algorithm
fpng - Super fast C++ .PNG writer/reader
qoi - A rust implementation of the “Quite OK Image” format for fast, lossless image compression
ASFML - Ada binding to the SFML library
Halide - a language for fast, portable data-parallel computation
Ada_Drivers_Library - Ada source code and complete sample GNAT projects for selected bare-board platforms supported by GNAT.
ob-ada-spark
collagen - The Collage Generator