qoi
Ada_GUI
qoi | Ada_GUI | |
---|---|---|
25 | 10 | |
6,741 | 35 | |
- | - | |
6.3 | 6.3 | |
about 1 month ago | 2 months ago | |
C | Ada | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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qoi
- CPNG, a backwards compatible fork of PNG
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Ethically Sourced Lena Picture
Her request is politely-phrased and reasonable. I don't think there's a legal or ethical issue, but respecting the wishes of others when it costs nothing is just kindness.
However, the way that some have seized on it, and then interacted with others in their communities is ... neither polite nor reasonable.
e.g. https://github.com/phoboslab/qoi/issues/35
- PSA: Use ZopfliPNG to compress your PNG assets
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The most famous picture used as a standard in computer science is nudes from Playboy!
How do you know it's not a problem for the people who work with computer vision? Let's take this for example - sure, the request itself was presented very unprofessionally, but this is still an example of someone in a computer vision-adjacent field stating in no uncertain terms that they have a problem with the image.
- What’s the best lossless image format?
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At one company I worked at only one thing mattered: the yearly bonus
Yes. Without a supporting statement, it's ad hominem. But I provided a supporting statement.
This is the issue I'm taking about: https://mobile.twitter.com/richgel999/status/146443578680850...
Which links to here: https://github.com/phoboslab/qoi/issues/35
Where everyone agrees, yes, the image should be removed. They didn't know about its history. Would he please stop being a gigantic asshole about it.
So if that's not blowing things out of proportion, I don't know what is.
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QOI – The Quite OK Image Format
I don't know about CUDA, however I've made an AVX2 based encoder a few months ago : https://github.com/phoboslab/qoi/pull/143
I intend to create an AVX2 based decoder but I had absolutely no time to work on side projects in the past three months.
You might also want to take a look at this streaming encoder if you want to encode large files with a tiny memory footprint : https://github.com/MKCG/php-qoi/blob/main/src/FFI/lib/qoi.c
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This is huge: GameMaker Studio 2 now uses QOI image format for textures!
Not only does compression improve this situation today, but using QOI means improvements may continue to come over time. QOI is a very new, open source image format, and that's already proving to be an advantage. By itself, QOI compression is pretty weak, but YoYoGames have forked it and worked in BZ2 compression to surpass the old PNG format. As QOI itself improves and as YoYoGames continues to work on it, it's almost guaranteed that we'll see the compression ratio in GameMaker get better over time.
- QOI – The “Quite OK Image Format” for fast, lossless image compression
Ada_GUI
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June 2022 What Are You Working On?
Improvments to Ada GUI and a result change to the Ada-GUI version of Mine Detector
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May 2022 What Are You Working On?
Improvements to Ada GUI
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April 2022 What Are You Working On?
Some changes to the description of the King language. Some improvements and a new component in the PragmAda Reusable Components. Writing a summary of the FOSDEM presentation on [Ada GUI][https://github.com/jrcarter/Ada_GUI) for the Ada User Journal.
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How to handle platform/feature-specific code?
(Actually, for a GUI, the solution is to use a portable GUI such as Ada GUI, but for other cases this approach may be needed.)
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March 2022 What Are You Working On?
Added additional dialogs to Ada GUI.
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February 2022 What Are You Working On?
I did some work on Ada GUI and incorporated D. Norte de Moraes' 512- and 1024-bit versions of Threefish into the PragmARCs. I also prepared a presentation on Ada GUI for FOSDEM.
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What Did You Work On in 2021?
The only things I mentioned in What did You Work On posts are Ada GUI and King.
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December 2021 What Are You Working On?
Improvements to Ada GUI.
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Which GUI for an Ada desktop application do you recommend?
My preference is for portability and Ada, so I like Ada GUI.
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What are you working on? July 2021
I'm working towards creating a direct implementation of Ada_GUI. I have something mostly work9ng, but it's rather ugly.
What are some alternatives?
PNG-spec - Maintenance of the PNG specification
alire - Command-line tool from the Alire project and supporting library
libjxl - JPEG XL image format reference implementation
ASFML - Ada binding to the SFML library
Zpng - Better lossless compression than PNG with a simpler algorithm
distributing-gcc - Binary releases of GCC (native and cross) on macOS; also, the scripts/Makefiles used for producing them.
fpng - Super fast C++ .PNG writer/reader
lith - An implementation of R7RS-small in Ada
qoi2-bikeshed - "Quite OK Image" version 2 discussions
septum - Context-based code search tool
qoi - A rust implementation of the “Quite OK Image” format for fast, lossless image compression
assignments