ql-https
thirteen-letters
Our great sponsors
ql-https | thirteen-letters | |
---|---|---|
6 | 2 | |
16 | 3 | |
- | - | |
7.7 | 7.7 | |
about 2 months ago | 9 months ago | |
Common Lisp | Common Lisp | |
MIT License | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ql-https
-
It's 2023, so of course I'm learning Common Lisp
Solutions for the lack of https:
- add in https://github.com/rudolfochrist/ql-https (downloads packages with curl)
- use another package manager, CLPM: https://www.clpm.dev (or the newest ocicl)
> CLPM comes as a pre-built binary, supports HTTPS by default, supports installing multiple package versions, supports versioned systems, and more.
- use mitmproxy: https://hiphish.github.io/blog/2022/03/19/securing-quicklisp...
-
Ocicl – An ASDF system distribution and management tool for Common Lisp
Other options are:
- Quicklisp -really slick, libraries in there are curated. (with https support here: https://github.com/rudolfochrist/ql-https and here: https://github.com/snmsts/quicklisp-https.git)
- for project-local dependencies like virtualenv: https://github.com/fukamachi/qlot
- a new, more traditional one: https://www.clpm.dev (CLPM comes as a pre-built binary, supports HTTPS by default, supports installing multiple package versions, supports versioned systems, and more)
For recent Quicklisp upgrades: http://ultralisp.org/
Ocicl is very new (5 days) and tries a new approach, building "on tools from the world of containers".
-
What do you think the risks/pitfalls of using Common Lisp are in a business?
You can use SSL with QuickLisp via ql-https
- quicklisp security (or total lack of it)
-
Common Lisp Implementations in 2023
LPM's warning is not surprising. It's common for libraries (dare I say open-source ones?), even if they work well. It's part of the stability game, once they are marked 1.0, they are stable. LPM works well (as reported by others).
QL wants to do it portably, there are easy workarounds, but yeah…
(just saw https://github.com/rudolfochrist/ql-https)
-
Securing Quicklisp through mitmproxy
That what I‘m doing: https://github.com/rudolfochrist/ql-https
thirteen-letters
-
It's 2023, so of course I'm learning Common Lisp
Note that Common Lisp doesn’t require functional programming. Mutation, side effects, etc. are fine. I just write imperative code for the most part.
My code was quick and dirty, so I don’t think anyone will learn anything from it, but it’s here: https://github.com/jaredkrinke/thirteen-letters
-
Show HN: Multiplayer Word Scramble in Browser, Using Common Lisp
Thirteen Letters is a web-based, competitive word scramble game I made for the Lisp Game Jam (Spring 2023) [0].
The gameplay isn't novel, but it's a multiplayer browser game that's written in 100% Common Lisp (cf. the source code [1]). The front end uses Parenscript, Spinneret, and cl-css to translate s-expressions to JavaScript, HTML, and CSS, respectively. The back end is built using the Hunchentoot web server, Hunchensocket for WebSockets, and yason for JSON, running on SBCL.
I'm fairly new to Common Lisp, so I'm not qualified to dispense advice, but I found having a REPL on the live service to be convenient for monitoring activity, toggling settings, and fixing minor bugs on the fly. It's a lot of fun for hobby projects, although I'd be much more cautious with anything important--I definitely broke the live service a few times by not being careful! I posted a more thorough braindump elsewhere [2].
Let me know what you think! I'm happy to answer any questions. I'll play for a while, to hopefully give people a moderately worth opponent :)
[0] https://itch.io/jam/spring-lisp-game-jam-2023/rate/2103016
[1] https://github.com/jaredkrinke/thirteen-letters
[2] https://log.schemescape.com/posts/game-development/lisp-game...
What are some alternatives?
CSharpRepl - A command line C# REPL with syntax highlighting – explore the language, libraries and nuget packages interactively.
slyblime - Interactive Lisp IDE with REPL, Inspector, Debugger and more for Sublime Text 4.
tungsten - A Common Lisp toolkit.
tools.decompiler - A decompiler for clojure, in clojure
bettercap - The Swiss Army knife for 802.11, BLE, IPv4 and IPv6 networks reconnaissance and MITM attacks.
alive - Common Lisp Extension for VSCode
DCEVM - Dynamic Code Evolution VM for Java 7/8
quicklisp-https
qlot - A project-local library installer for Common Lisp
yesod-persistent - A RESTful Haskell web framework built on WAI.