helium | g3d | |
---|---|---|
2 | 4 | |
90 | 508 | |
- | - | |
1.8 | 0.0 | |
over 2 years ago | 2 months ago | |
Lua | Lua | |
BSD 2-clause "Simplified" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
helium
Posts with mentions or reviews of helium.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-13.
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Implementing Basic UI in Love2d
I wonder if something like helium that handles click detection but not rendering would still seem like overkill. Definitely beyond your bare metal goals, but might be simpler than trying to customize styling in a UI framework.
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How to make ui?
You could use a library like slab (which lets you just add buttons but may not be so straight forward to deeply customize your look) or helium (which facilitates creating a UI system for buttons, but may not be straightforward to use). I use slab for my debug UI and like it, but haven't tried it for nice-looking game UI.
g3d
Posts with mentions or reviews of g3d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-15.
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Got visuals in my game finally - it's all networked with graphic systems
Sadly not, I'm hoping to monetize this project. If you want a 3d library you can checkout https://github.com/groverburger/g3d (or https://github.com/rozenmad/Menoriif you want something more high level) and I wrote a repo to show off an example of networking https://github.com/EngineerSmith/enet-example to help people get started with enet (that's included in love)
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[WIP] Old school first person shooter
Made with groverburgers tremendous 3d engine
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LÖVR – An open source framework for rapidly building immersive 3D experiences
Here's a tiny 3D engine: https://github.com/groverburger/g3d. Should show you everything you need to do 3D.
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3D and first-person controls in Love2D!
The link to g3d is right here.