purescript-native
three.js
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purescript-native | three.js | |
---|---|---|
7 | 449 | |
621 | 98,873 | |
- | - | |
0.0 | 9.9 | |
about 1 year ago | 4 days ago | |
Haskell | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
purescript-native
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Building Mystery Mansion Madness without a UI Framework
Before 2012, all of my websites were made using HTML, CSS and a sprinkling of JS. Then, I went all-in on AngularJS, followed by React. I started using Typescript and then PureScript and learned more frameworks like Halogen and Concur. I even wrote my own UI framework called purescript-deku.
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Memory cycles in eager languages without mutability?
PureScript native back-ends manage memory by reference counting too https://github.com/andyarvanitis/purescript-native/blob/cpp/README-cpp.md
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Incrementally Adopting PureScript in a JavaScript Web Application
I hope you get a chance to try PureScript out in your JS projects! For more learning resources, you can check out PureScript website.
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Transpiling a large PureScript codebase into Haskell, part 1: The pipeline
Did you look into purescript-native, the purescript-to-c++ transpiler? Just curious what your reasons were to avoid that option.
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Which one of Purescript, Elm and Reason is most suited for teaching a project-based FP course?
Typeclasses are the big one I'd say. User defined operators are missing. Direct foreign function access is missing as well - for js stuff you have to communicate through "ports", you can't call js functions striaght from elm code. Also its not a general purpose language, you can't write a commandline tool with it or compile it to native code.
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Embedded programming for the functionally-inclined programmer?
Another I thought of: Purescript (a haskell-like language that compiles to Javascript) has a native backend that compiles to either C++ or Go.
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Recommendation for a lightweight FP language for dockerized REST APIs?
Purescript. A Haskell like language that is translate to Javascript. You can run it in NodeJS. There is also native versions that translate to Go or C++.
three.js
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
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Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
- JavaScript 3D Library
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Why I Personally Decided to Bet on JavaScript
Nonetheless, it offers nearly infinite possibilities. You can code and create anything, from a mobile app with React Native to a desktop application with Electron.js. Furthermore, JavaScript provides excellent frameworks and libraries that can be applied in various approaches, such as React, Three, Vue, Meteor, and Astro.
What are some alternatives?
AtomVM - Tiny Erlang VM
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
cpp_functional_programming - List of materials about functional programming in C++
model-viewer - Easily display interactive 3D models on the web and in AR!
purescript-concur-react - Concur UI Framework for Purescript
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
purescript-emo8 - 🍠 A functional 2D game engine that can create emoji games.
A-Frame - :a: Web framework for building virtual reality experiences.
React - The library for web and native user interfaces.
framer/motion - Open source, production-ready animation and gesture library for React